To Trenix_Decease:
- I will try correcting those two bugs in the upcoming bugfix version. Btw I tested and noticed, that coma isn't always bugged. I haven't done still a proper test, do you have any idea what might trigger the bug?
- neutral baby animals - if babies are neutral, they will grow neutral and I'll have to create a special trigger for checking and creating all grown animals into neutral hostile. Is it needed?
- rabbits and racoons should be killed the more, the best. They breed very fast and might cause lag.
- FFA - sorry, I have thought over that, but it's not that kind of game. No time for surviving and for delicate negotiations both.
- I don't believe it will work properly with spellbooks. Should try, but I suspect it is tried (and failed) by A.Dominion before.
- the Gem to Map - perfect! Lowering the price - no, it's too powerful.
- stealth requires no mana; unstealth is a problem, as it's based on wind walk (it can't be shut off, as I remember). You can always use Sprint to turn it off, or attack.
- Inventor - please, don't make cripple my favourite class! He's so ****ed off already! And its his name, his purpose are to invent some things, unseen before, including guns and bombs. Powder is a good natural explanation for his so useful mass damage attacks. About crafting a gun - yes, you're right, and the only reason it is in workshop is because he has no place in class crafting for guns and bombs both. And bombs are more by quantity and more reasonable to be crafted by the hero himself. For pick axe - yes, should add it. There is exactly 1 free slot in his crafting.
- Inventor needs an armory for the forge, because it is the most logical place to be crafted in. And the other reason - players should be inspired to craft in the very beginning the all four basic buildings - Warrior's for Forge, Shaman's for Totem and Cauldron, Hunter's for boots... And we need some more valuable to all recipes for the Inventor's Workshop. Such one is the mining pick.
- Warrior can use taunt for easier hunting of pigs, but it's meant to be used for tanking against bosses and large animal groups to save other trolls. Do not forget, that, althought very powerful, the warrior is slow - that makes him a bad hunter and resource finder.
- Invent recipe is a hero ability, a prerequisition for crafting other recipes.
- no, piranhas drop now fishbone only by balance reasons. They are considered a "vermin", not a resource (like mosquitoes, rats). They block certain areas for example. On the other hand inventor can easily kill them (1 grenade) and gather whatever they drop.
- dire troll - I see it as a primitive "neandertal" man, having brute force and the such needed of newbees good vitality.
- mining pick or gun for inventor at game start: too powerful, see quantity and quality of resources needed to craft them (4, crafted in two buildings).
- the price of mana stone is high enough, should I make it higher instead of removing it? Consider that it is really rare - 2 by day on map and approximately 1 per every 2 rock/hard rock deposits.
- merchant shop is very needed in every game mode. Do not forget about buying soul deed or special resources from Tauren. Btw I also don't like him too much, but he does his job pretty well
- random spawn of rocks and hard rocks can be interesting... But isn't it better as they are concentrated in the middle of the map?
- mana regeneration of plants by rain: would make the map a little more heavier.
To FrostUser:
Thank you, I'm already using it
To Biasoli:
Please, spare me... I won't give you WC3 or WoW as example, I'll only promise you that there will be no tanks or robots in this game