- Joined
- Oct 24, 2004
- Messages
- 668
0.9.8 has arrived with new requested tiles and entities.
(22 ratings)
[B]Models:[/B]
Sourc[e]x
[B]Textures:[/B]
Sourc[e]x
[B]Scripting:[/B]
Sourc[e]x
[B]Additional systems:[/B]
Vexorian (TimerUtils)
Ammorth (MultiBars)
[B]Music:[/B]
Main menu: darthduba @ Newgrounds
Gameplay: coolguy @ Newgrounds
Editor: Marcus-Werhaldus @ Newgrounds
Special thanks to Vexorian for creating JassHelper.
i wouldnt want to play this, cause i have migrated from my gamboy to my com just because i hate these flash games.
the idea and everything else is good, but have u considered why would any1 wants to play this? if u are going to use this to show off ur talents, u would have been awarded 10/10. however, not much people would want to play this. no fun value.
i wouldnt want to play this, cause i have migrated from my gamboy to my com just because i hate these flash games.
the idea and everything else is good, but have u considered why would any1 wants to play this? if u are going to use this to show off ur talents, u would have been awarded 10/10. however, not much people would want to play this. no fun value.
ACdestinydream said:i wouldnt want to play this, cause i have migrated from my gamboy to my com just because i hate these flash games.
the idea and everything else is good, but have u considered why would any1 wants to play this? if u are going to use this to show off ur talents, u would have been awarded 10/10. however, not much people would want to play this. no fun value.
Just because you don't like something doesn't mean there's no fun value. Granted, there may be no fun value for you, but who really gives a damn about you? I mean, come on, seriously, who cares about your opinion in respect to their own? I sure as hell don't.
As many before, I have to say that this is quite impressive.
But, at least in my opinion, the controls seemed a bit dull/slow. Also, I didn't like the background music you chose, but that's just a negligibility![]()
I'm not a big fan of the level code generator. Why? Because each cell have to store 4 values (tile, entity, entity direction and entity velocity (11 characters in total per cell)). Even if I somehow successfully optimizes a cell down to three characters, you're still left with a 1083 character long code.
It's the very reason I'm saving the levels in a gamecache and not generating codes.
The reason I haven't created more default level is because it's a very tedious process -- Imagine coding a level by hand.
Thanks. I'll fix it ASAP.Hmm, I`ve found a bug. If you build a ladder to the top of a map, not blocked by a wall, and the go on the top of the ladder you can move right/left, like you`d be still on the ladder (sc-shot)
What I want to archieve with that is that you can exchange your custom levels easily with others. Mean's you could just type in -load LevelByRandomUser and you could play that level :>A new gamecache for a saved game?! This is bulls**t! It would be a killer!
Maybe a new category in a cache for a saved game!
You almost killed me xD.
And checkpoints is going to be a good thing.
Anyway whooo, this is my 100 post.
Reasons: Other: If you have any complaints or questions directed towards a moderator, make a thread here: Map Resource Moderation If you think the moderator's judging is unfair or you have overall complaints, make a thread here: Admin Contact Please read the rules thoroughly: Rules Comment: One of the most fun, customizable and advanced maps ever! Everyone has to play this at least once. |
The timer works fine on my end, even after saving and loading levels.If i Save and Load a game and start a level the timer don't run, he stops all the time at 00:00:01
Not at all. The idea came from the DOS game with the same name created by Adam Pedersen. I used to play it a lot back in the days.
Nicemy map![]()
This is now rated Director's Cut? That just made my month. Thank you.![]()
This is now rated Director's Cut? That just made my month. Thank you.
The timer works fine on my end, even after saving and loading levels.
Not at all. The idea came from the DOS game with the same name created by Adam Pedersen. I used to play it a lot back in the days.
Nice![]()