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Jetpack [1.0.0b]

Submitted by Illidan(Evil)X
This bundle is marked as approved. It works and satisfies the submission rules.
J E T P A C K
[1.0.0b]

http://www.youtube.com/watch?v=J9Eqc_ZC_2c

About
JETPACK is a 2D platform game created by Sourc[e]x for WarCraft III.
The object of the levels is to collect all of the keys scattered around the level while avoiding obstacles and enemies.
Once accomplished, a door opens which the player must go through in order to complete the level.

The map also features a in-game level editor. It's kinda slow and not very user-friendly, but it works properly.

Gameplay screenshots

[​IMG]

[​IMG]

[​IMG]

Editor screenshots

[​IMG]

Credits
Code (Text):

[B]Models:[/B]
        Sourc[e]x
   
[B]Textures:[/B]
        Sourc[e]x
   
[B]Scripting:[/B]
        Sourc[e]x
   
[B]Additional systems:[/B]
        Vexorian (TimerUtils)
        Ammorth  (MultiBars)
       
[B]Music:[/B]
        Main menu: darthduba @ Newgrounds
        Gameplay: coolguy @ Newgrounds
        Editor: Marcus-Werhaldus @ Newgrounds
       
Special thanks to Vexorian for creating JassHelper.
 


Notes
- JETPACK is now open source.
- Arrow key synchronization delay can make things crazy hard.
- JETPACK will only work on newer patches.


Changelog

JETPACK
0.9.5
- Public release

0.9.6
- Added a computer player slot.
- Fixed a bug with the Exit Location not loading correctly from the gamecache.

0.9.7
- New editor tiles and entities.
- Fixed a level tile bug.
- Added some new sound effects.
- Added a zoom function.

0.9.7b
- Fixed Death Wheel's (saw blades) facing direction.

0.9.8
- Added more editor tiles and entities.
- Fixed a bug with entities pushing buttons in the editor.
- Fixed zoom camera position.
- More sound effects added.

0.9.9
- Minor bug fixes and code maintenance.

1.0.0
- Logo added to the main menu.
- Created a scoreboard to keep track of highscores.
- Jetpack is now open source.

1.0.0b
- Decreased map bounds size to get rid of a "out of bounds" bug on empty bound cells.


Keywords:
Jetpack, 2d, platform, DOS, classic, editor, singleplayer, minigame
Contents

Jetpack [1.0.0b] (Map)

  1. Illidan(Evil)X

    Illidan(Evil)X

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    I'm about to.

    I've added teleporters. Does that count as portals? :)
     
  2. Kil1er

    Kil1er

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    It`s great map, but it`s a big pity that you won`t realase Red Alert map.
     
  3. Tank-Commander

    Tank-Commander

    Spell Reviewer

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    I tried to create a challenging yet possible level, I've not quite managed to beat it yet xD but I know it's possible.

    I useually died when I try to avoid the bouncing saw in the sorta diamond shape.

    Level
    [​IMG]


    2 of the missiles were there for some variation lol

    Gotta luv saving levels and loading them next time u play =D
     

    Attached Files:

    Last edited: Jan 2, 2010
  4. Illidan(Evil)X

    Illidan(Evil)X

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    0.9.7
    More editor stuff and a bugfix.

    -

    That's a hellova level you've got there.
    Good luck getting to the exit gate in one piece. :)

    EDIT: The saw blade directions is bugged in the new version, I'll fix it ASAP...
     
    Last edited: Jan 2, 2010
  5. Vengeancekael

    Vengeancekael

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    Well another suprisingly good game by Illidan(Evil)X, you are bringing the war3 engine to its knees :p
    Very nice;D +rep
     
  6. Coolty44

    Coolty44

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    I left this on to go do a few things for a couple hours, came back and tried to figure out why I couldn't exit the website it was on. Then I noticed it was warcraft. 5/5, I doubt much, if anything, will match this
     
  7. krisserz

    krisserz

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    Damn...
    AMAZING!
    What now? Prince of Persia? ;p
     
  8. Elikers

    Elikers

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    Great Job 5/5 forgot i was playing wc3 untill i exit game :thumbs_up: +rep
     
  9. Tank-Commander

    Tank-Commander

    Spell Reviewer

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    I'm not certain if this occurs to every1, but after the last update the saws have appeard to only be able to go up and down and are now incapable to go left and right :/

    Edit: Damn beaten too it, if I wasn't so addicted to making such hard levels - I would notice sooner xD

    Love the flame grills :D

    --
    I managed to clear my last one, I'm making a harder one >.>
     
  10. Mr.Pockets00000

    Mr.Pockets00000

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    The map looks amazing! IM DOWNLOADING IT
     
  11. DrPepper1

    DrPepper1

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    So i'm guessing the jetpack is like the rocket boots from the Soldiers map?

    Looks awsome anyway, 5/5.
     
  12. X-OMG-X

    X-OMG-X

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    Didnt know you also were the creator of cannon commander.
    Well. Then you're the king of 2D.
     
  13. 1)ark_NiTe

    1)ark_NiTe

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    Pretty great stuff here. I have no idea how you did it and I don't even care. Good job on the full conversion.
     
  14. skamigo

    skamigo

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    This map looks epic, I already wanna give you a 5 and I haven't even played it yet
     
  15. Craka_J

    Craka_J

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    This is an insanely cool idea for WarCraft III. And the in-game editor is also amazing. You are jesus of modding WarCraft from now on! :grin:
     
  16. Illidan(Evil)X

    Illidan(Evil)X

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    Thanks for all the awesome feedback. I really appreciate it. :)

    0.9.7b is up with the saw blade direction fix.

    EDIT: I'm not baby jesus anymore? yeey! :p
     
    Last edited: Jan 2, 2010
  17. Tank-Commander

    Tank-Commander

    Spell Reviewer

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    out of pure addiction I had to make a somewhat of a puzzle one which involved great timing, speed, and for you to think, none of which I have and I havn't been able to complete it after well over 50 tries, But it is possible!

    On the Verge of impossible
    [​IMG]


    Oh I also tought of some little traps as it were which could be used :)

    Invertion trap - inverts the controls

    Time trap - Stops all traps for so long

    Gates + timers - Active the initial button and you have time to get in the gate before it closes, Time traps will stop the timer

    Blindness or darkness trap - lose most of your sight of the area, placeable on the start area so the stage is hard to see.

    as for entities I tought of prehaps some sentry turrets - Need to get a lock (firectly ahead of them) before firing

    I also tought of (to go with blindness or darkness trap) of a torch pickup which will increasee your line of sight while in darkness.

    Dunno if any of these are any good :p
     

    Attached Files:

  18. Illidan(Evil)X

    Illidan(Evil)X

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    Oh dear. That level is insane.

    I was just thinking about adding a arrow invert tile and a temporary entity freezer.
     
  19. The Panda

    The Panda

    Icon Reviewer

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    This maps quite wierd but its good.
     
  20. TheHunterKiller

    TheHunterKiller

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    Argh, this is awesome.