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Is there any skill that reset coldown of the spells?+rep

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Level 14
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only way is remove the ability and add it again (i think its reset the cooldown) and fast, so not noticeable the difference

just save tghe ability level before remove it to a integer variable and level up it after u added again to unit

Be advised this will not reset the cooldown of item ability's...
 
Level 33
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Im after a ability that reduce cooldown
Am I the only one that can read properly over here ???

He wants the ability to reduce cooldown, not simply resets it...

Example: He casted an ability with 10 seconds cooldown. After pressing ESC key, the cooldown has been reduced by 3 seconds, therefore the current cooldown now is 7 seconds left.

I think it's pretty impossible lol.
 
Level 17
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Am I the only one that can read properly over here ???

He wants the ability to reduce cooldown, not simply resets it...

Example: He casted an ability with 10 seconds cooldown. After pressing ESC key, the cooldown has been reduced by 3 seconds, therefore the current cooldown now is 7 seconds left.

I think it's pretty impossible lol.

others stated why we answered that, but ok only way if somebody make damn much level for every ability example

Level 1: do 10 dmg 10 sec cooldown
Level 2: do 20 dmg 10 sec cooldown
Level 3: do 30 dmg 10 sec cooldown
Level 4: do 40 dmg 10 sec cooldown
Level 5: do 50 dmg 10 sec cooldown
Level 6: do 10 dmg 9 sec cooldown
Level 7: do 20 dmg 9 sec cooldown
Level 8: do 30 dmg 9 sec cooldown
Level 9: do 40 dmg 9 sec cooldown
Level 10: do 50 dmg 9 sec cooldown
Level 11: do 10 dmg 8 sec cooldown
Level 12: do 20 dmg 8 sec cooldown
Level 13: do 30 dmg 8 sec cooldown
Level 14: do 40 dmg 8 sec cooldown
Level 15: do 50 dmg 8 sec cooldown
Level 16: do 10 dmg 7 sec cooldown
Level 17: do 20 dmg 7 sec cooldown
Level 18: do 30 dmg 7 sec cooldown
Level 19: do 40 dmg 7 sec cooldown
Level 20: do 50 dmg 7 sec cooldown

etc etc what kinda is a suicide job

(every 5th ability got same tooltip, so lv6 also got Pityu - Level 1 name same like at lv1, and change the level via trigger)
 
Level 14
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1,543
others stated why we answered that, but ok only way if somebody make damn much level for every ability example

Level 1: do 10 dmg 10 sec cooldown
Level 2: do 20 dmg 10 sec cooldown
Level 3: do 30 dmg 10 sec cooldown
Level 4: do 40 dmg 10 sec cooldown
Level 5: do 50 dmg 10 sec cooldown
Level 6: do 10 dmg 9 sec cooldown
Level 7: do 20 dmg 9 sec cooldown
Level 8: do 30 dmg 9 sec cooldown
Level 9: do 40 dmg 9 sec cooldown
Level 10: do 50 dmg 9 sec cooldown
Level 11: do 10 dmg 8 sec cooldown
Level 12: do 20 dmg 8 sec cooldown
Level 13: do 30 dmg 8 sec cooldown
Level 14: do 40 dmg 8 sec cooldown
Level 15: do 50 dmg 8 sec cooldown
Level 16: do 10 dmg 7 sec cooldown
Level 17: do 20 dmg 7 sec cooldown
Level 18: do 30 dmg 7 sec cooldown
Level 19: do 40 dmg 7 sec cooldown
Level 20: do 50 dmg 7 sec cooldown

etc etc what kinda is a suicide job

Not with Lua Object Generation. ^.^

http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/lua-object-generation-191740/
 
Level 17
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Messages
1,814

right, this make easier but still if ahve alot ability could be a little chaos also could be lol if example have a ability with 120 sec cooldown and for each normal level u make another 119 ability level :D

What ?
It can loop your work ?

y, if i remember in libram page system too have something like this for create the abilities for system with a single enable trigger, save map, reopen map and close trigger
 
Level 14
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Messages
1,543
What ?
It can loop your work ?

You can use loops and variables to create multiple objects, set fields etc. With one script. ^.^
Check out Part V - Advanced Lua

This part can also be quite interesting for terrainers:
Part VIII - Writing Custom Lua Scripts

PurgeandFire111 said:
Writing custom Lua scripts are pretty easy as well. Let's make a simple script that includes a function that creates several destructables with different pitch/roll angles.

Imagine the possibility's...
 
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