- Joined
- Sep 26, 2009
- Messages
- 9,534
The Spells section has a huge focus on highlighting interesting triggered spells. Maps showcase a fully-built project full of object editor spells and triggered spells.
What about a forum dedicated to showcasing creative usage of Object Editor-only data? Interesting gameplay/artistic mechanics come to mind. Art is rather subjective, but continuity and theme of that artwork is a worthwhile pursuit.
If it is too simple to merit its own forum for people to start new threads to show off their work, then I can add a stickied thread to WEHZ (or no thread at all if no one cares).
Criteria:
- Spell cannot use triggers
- Spell can use custom models smaller than "50"KB (not sure if custom models should be allowed and - if so - they should be small to import so as to not take up too much map size to be worth importing)
- Spell must have some kind of visual change outside of simply editing tooltips/damage.
I think many maps don't need so many triggered spells, and if we could show off some neat tricks just in Object Editor, they can enrich many maps while not being buried in obscurity simply because they weren't triggered.
What about a forum dedicated to showcasing creative usage of Object Editor-only data? Interesting gameplay/artistic mechanics come to mind. Art is rather subjective, but continuity and theme of that artwork is a worthwhile pursuit.
If it is too simple to merit its own forum for people to start new threads to show off their work, then I can add a stickied thread to WEHZ (or no thread at all if no one cares).
Criteria:
- Spell cannot use triggers
- Spell can use custom models smaller than "50"KB (not sure if custom models should be allowed and - if so - they should be small to import so as to not take up too much map size to be worth importing)
- Spell must have some kind of visual change outside of simply editing tooltips/damage.
I think many maps don't need so many triggered spells, and if we could show off some neat tricks just in Object Editor, they can enrich many maps while not being buried in obscurity simply because they weren't triggered.