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- Mar 2, 2010
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- 3,069
i recently installed new memory chips in my HP desktop and now it have 24 gigabytes but only 16 can be used. is there a way to enable all of it to be used.
i dont ever use google. if however i had known about the memory limits i wouldnt have installed the chips like i did.
i use other search engines but i dont search for that kind of information.
home premium.
It's not the polies that is taking up RAM, it's the calculations.Really? you passed 16GB with CAD?
Because that would require about 500 million vertices, in a very crude figure, and this is raw data.
CAD probably needs much less raw data /because/ it's parametric (it uses a couple of thousands of vertices at best while making them look smooth, and I can't imagine the math needed to create those vertices takes 16GB).
Either way, if a program requires that much RAM, it's probably really terribly coded.
You are not understanding what a CAD tool is. It does a lot of other stuff than visualizing the product. For example it might place constraints. Run simulations. Even link with other tools.So you are telling me a system of simple affine transformation constraints (translation, rotation, scale (?)) for each instance takes more than, say, a kilobyte?
Why does everyone assume that 24 gigs of memory is never used?
When doing DAW music production or complicated parametric CAD modelling, you will easily reach that.
I remember several Cubase presets use more than 16GB or RAM. I had to "dumb down" a lot since I only have 8 Gigs installed.
Well, depends what you call an ordinary person. I consider myself an ordinary person. I'm a hobby musician, completely non-profit. That means if I want to produce or demo songs played by my band, I need to run a DAW on my home computer, not a specialized workstation machine with expensive sound cards. And I often run into points where I simply can not audition my projects on runtime anymore. Especially if there's a lot of VST instruments used. I need to bake them into audio tracks temporary in order to hear them free of artifacts.AFAIK, the only people who use a lot of RAM are those using tools like game development tools/engines, movie production tools, heavy 3D modelling etc. Basically programs that clearly need a LOT of power.
So for an ordinary person, yes the 24 GB will probably not be fully utilized.
the sims 3 requires at least 16 gigabytes of ram to work well.
Well I do agree that its optimization sucks (like most things EA does) but 16 GB is pretty high. Sounds like your file I/O is poor so you need to depend almost fully on the file cache for real time play to prevent resource stalls (which is why so much memory works well as then virtually no I/O is needed).the sims 3 requires at least 16 gigabytes of ram to work well.
You are not understanding what a CAD tool is. It does a lot of other stuff than visualizing the product. For example it might place constraints. Run simulations. Even link with other tools.
Commonly the entire thing being represented comes in the form of a net list, so that it is portable between CAD tools. This itself is not very memory efficient.
Then there is the ability to undo changes made. This might be done through state duplication due to the amount of recalculation required which would really eat memory.
Does such a tool really need >16 GB of memory? I do not think so if it was properly written. However one must remember these tools are very complicated and represent huge pieces of software so it is possible that a lot of memory is wasted due to inefficiency.
the sims 3 requires at least 16 gigabytes of ram to work well.
Maybe they meant 16 gb of disk space. Unless they are complete retards, it's not that unusual that in such shops can talk such bullshit.
they have somewhat of a monopoly on computer parts in my country so i dont really have a choice. the sims 3 however doesnt work well with 4 gigabytes or even with 12 so i trust the shop in this matter.
Too bad the game can only use 4 GB of memory as the process is x86 compiled. This means that 12 GB (minus some OS limits) of your memory is free for the OS to use as the Sims 3 process cannot possibly be using it due to restrictions.the sims 3 have a lot of content and that takes up space in memory. some of that content is preloaded into memory.
Paging is an important part of modern operating systems. All widely used operating systems such as Windows, Linux and Mac in the recent years use it. Turning it off is impossible or will defiantly cause the system to stall (except maybe specific builds of Linux for embedded systems without page memory management support but these will be incompatible with most pre-built software anyway due to architecture differences). In any case the Sims 3 should allocate no more than 2 GB and from that the working set should only be around 50-100MB. Yes games are small, even your "next generation" games on the XO and PS4 have working sets under 100 MB. It can allocate at most 4 GB and if it tries to allocate more than 4 GB it will be sent a OOM (out of memory) error which it can handle by either freeing some memory or more likely by crashing (since when did EA make robust programs?!).IE your RAM won't fill up unless your Paging is set to 0, which is your own damn fault.
the processor in the pc that had 12 gigabytes of ram but now have 24 is intel core i7 while the graphics card is nvidia geforce 650 ti boost. i dont believe that 32 bit software is limited to only 4 gigabytes of ram. windows 7 64 bit needs to emulate that anyway because a 64 bit system cant directly run a 32 bit program. minimum requirements isnt always right and for the sims 3 they are clearly wrong when adding all expansions and stuff packs.