Importing a model

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Is this a trust-able website for models? Since i can see no paths for the .blp files around in the post? (Or it could just be me)
In the other hand, after you've select mdx and blp, what did you get, what's the problem? and describe it detail-ful so we can help more easy-ful :)
 
Chaos Realm is the place where i download most of my models its a trust-able website all its model worked and .blp worked fine but some how this model wasn't working so i posted it here where the community is more helping insted of all work
 
"Help" "more help lol", those titles are againts the rules: here is a turitual that explains how to title your own thread without causing the moderators ban you.
https://www.hiveworkshop.com/forums...-your-thread-informative-subject-title-33900/
* keep in mind that some moderators are good but one of them is evil in his soul and might ban you for posting names like this.
About the model importing:
F12 -> right click -> import file.
Choose only the .mdx file, the other 3 files are .blp and are icons (if you want the icons too, tell me).
2) Then, double click the imported file , choose V, and remove the war3mapImported\
Note that 2) is not needed for each and any model since some models are prepered to be used without this process.

3) the model is ready to use, select it in the unit "stats: model file"

Good luck and try to obey the rules.
 
isn't .blp an icon file? and by that he will need to understand which is the disabled and which is th normal, and place it with CommandBottonsDisabled\ ?

BLP refers to any texture. For example, it could be a skin, an icon, an image, etc.

Textures for custom models usually can just have the path "FileName.blp" without a specified directory.

EDIT: Beat to the post.
 
Maybe model is corrupted and is not working that is another option!

The *.blp was simply another part of the model, the model by itself was made of 3 parts with one of the is *.blp . The only confusion was about weather the *.blp was an icon which was made to describe that model or a part of the model itself.
In the end it was a part of the model. :ogre_haosis:
 
icons are usually named BTN<name>.blp (for active buttons) / PASBTN<name>.blp (for passive buttons... this is not used as much as it is enough set the path and name to active button instead) / DISBNT<name>.blp (for disabled powers - like when you have paused the game, the button is darkened)
 
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