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Important 3ds Max & Gmax Scripts

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Deleted member 126647

D

Deleted member 126647

IK Animation Exporter and VA Tools - Useful 3DsMax animation tools! [3dmaxhy]

IK Animation Exporter

3dmaxhy said:
IK tools
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This tool can bake IK animation and correct bone's name to pass the requirement of wc3.

IK Animation exporter - Wc3campaigns



VA Tools

3dmaxhy said:
VA tools
_________________________________________________
This tool can help you export vertex animation from 3dsmax to Warcraft 3. This is useful for us to create an animated flag, mantle even a dynamic t-shirt quickly.Hoping that it's useful for you:emote_grin:

va tools v2 release - Wc3campaigns


Tools made by 3dmaxhy of Warcraft III Campaigns

-Chriz.
 
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Important 3ds Max & Gmax Scripts [Updated! 04/13/2010]

Here are some extra old & new scripts used for wc3 modeling. Among the scripts there are:

Fadis Mounir's MDX Importer: a very good script for getting a model with animations. (works with any version of max, but only applies Skinning to Max 5 version)

KMK's MDX Importer/Exporter: Good at importing meshes and objects, but not good at importing animations.

Float_TCB by Unknown: -> sets the controllers of the selected objects to TCB.

SetLinearController (an edit of Float_TCB): -> sets the rotation controller of the selected objects to linear.

NeoDex Toolset by me, BlinkBoy:
  • IKSnapper: a Tool for snapping FK keys into IK Bone Chains, does accurate conversions at low costs and fast speed. Supports Constrained Bones as well.
  • Key Reducer: an efficient made-easy key reducing tool for optimizing your models and cleaning the crap out of them.
  • VA Converter: A Vertex Animation converting tool. Captures vertex position of a mesh and transforms it into a way for wc3 to handle. Designed for NeoDex and other Skin-exporting tools.

Other Tools NOT Included:


3dmaxhy's IK Converter [Link]: an IK and Biped replicator, has mid accurity and takes its time. However, it supports any type of IK Chains and can even convert Bipeds.

3dmaxhy's VA Converter [Link]: a VA converter which is compatible with 3dsmax's Art Tools. However, it's very slow and produces heavy animations.

The Prophet's MDL Importing Script [Link]: This script is the best importing script until now for Art Tools users. It can import animations with very good accurity and imports most of the MDL Objects. It's very relyable, yet it does crash on some models.

EDIT: merged IK & VA thread with this one.
 

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