- Joined
- Apr 27, 2012
- Messages
- 235
(files for testing attached below, if you can open .max files).
Hi all,
I use 3ds max 5 with Blizzard's War3 Art Tools.
When I export the model (attached bellow), the bones are animated, but the vertices are not attached correctly:
In 3ds max, the model itsself is set as a skin (envelope)
I used the User Property Editor of Blizzard Art Tools to mark the Bones as Bones
I set the animation markers in the note track, as the Blizzard Art Tool Documentation says
I prevented "float key controllers", which could make animations not be exported, with the help of republicolas mdx export for 3ds max
Hi all,
I use 3ds max 5 with Blizzard's War3 Art Tools.
When I export the model (attached bellow), the bones are animated, but the vertices are not attached correctly:
In 3ds max, the model itsself is set as a skin (envelope)
I used the User Property Editor of Blizzard Art Tools to mark the Bones as Bones
I set the animation markers in the note track, as the Blizzard Art Tool Documentation says
I prevented "float key controllers", which could make animations not be exported, with the help of republicolas mdx export for 3ds max