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Icon Contest #16 - Results

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First Place
~Nightmare


Second Place
BLazeKraze


Third Place
stein123


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First Place: 45 reputation points and your entry on the award icon
Second Place: 30 reputation points and an award icon
Third Place: 15 reputation points and an award icon
Other Participants and judges: 5 reputation points

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  • Heinvers
  • The Panda
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BLazeKraze

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 10/10
Well done in terms of consistency. The icons look well shaped and compliment each other.

Blizzard Feeling
Is the style used similar to other standard icons? 7/10
You are almost there. Stronger light source would help achieve that feeling. Otherwise, great job.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 20/25
Not bad one bit I say. All of them look and feel unique. Except for the third icon. It looks like a shadowmeld ability which isn't that good.

Technical Note
Technical quality of icons. 35/55
As mentione before, I think that the light sources and highlights aren't that well drawn. The icons feel a bit too dark and not exactly well seen.
Aside from these, I'd say that you've done good.

Total 72/100


Edge45

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 8/10
I find them acceptable in consistency but somehow look rather disorganized.
Might be due to the effets used to create the abilities.

Blizzard Feeling
Is the style used similar to other standard icons? 5/10
The first two icons looks quite anime-like in appearance while the last are slightly better when it comes to vanilla style.
Last ability being the best example of how they would comply to blizz style.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 15/25
Quite good for the chosen model. Thought the blade looks weird from the steep angle. The portrait is underwhelming compared to the last.
Almost looking like a suicidal individual. Yeah.

Technical Note
Technical quality of icons. 25/55
Portrait expression is really getting the other icons down. The texture too, same for the blade icon, coupled with the odd perspective.
The other two are fine. I'd just add that you need more texture and definition for the first two. Shadows too if we're at it.

Total 53/100


~Nightmare

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 9/10
Fondly I am of these. Very consistent and complementary next to each other.
Almost like a spring forest song. The mask is a bit off but otherwise, good set.

Blizzard Feeling
Is the style used similar to other standard icons? 10/10
Out of the rest of the entries, these are fitting the most in-game. Having well light and colors.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 22/25
With the exception of the potion, most icons are fresh and look well adapted for the chosen unit. Common sense is applied here greatly.
Lovely works.

Technical Note
Technical quality of icons. 47/55
Color palette feels natural. However a thrid color would've added a well required balance for the pieces.
Highlights and shadows are almost on point. The problems being the mount and portrait one. The face having too much contrast while the mount not enought of it.
Overall, all look nicely done.

Total 88/100


NightStalker

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 4/10
These icons would fit if it weren't for the impale one. That just breaks the harmony of the icons.
The 'weapon' and impale icons are thrashing the consistency aspect. Only the portrait and the body pieces looks somewhat acceptable.

Blizzard Feeling
Is the style used similar to other standard icons? 5/10
You need to work more on the blizz feeling. Currently most of the icons look smudged and don't portray well in-game.
The only icon that looks slightly better is the orc body. Contrast lacks overall.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 15/25
Not the best examples out there. Though, the body one looks refreshing compared to the others. The second ability is a deal breaker for the model. It makes you

think what it really is.

Technical Note
Technical quality of icons. 25/55
The whole set lacks consistent light source, shadows, highlights and contrast. Although, the color scheme is fine as it is.
Practice is direly needed here.

Total 49/100

San

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 6/10
Usually you have a good sense of complimenting various artworks with each other. Here, however the icons looks quite undertuned.
A third element is needed to complete the set. The organic and the metallic icons feeld disjointed.

Blizzard Feeling
Is the style used similar to other standard icons? 7/10
You have gone too far with the contrast and the sharpness.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 21/25
Good choices for abilities. Portrait looks fine, though it could use more of that wow factor that you usually have.
Except for the 'blade strike' icon, the other two look fine and dandy.

Technical Note
Technical quality of icons. 38/55
Sharpness, contrast and clarity are an issue here. Color pallete has some issues due to the previously mentioned third color needed.
I'd also work more on those messy highlights and textures.

Total 72/100

stein123

Consistency of the icons in pack
Do the four drawn icons compliment each other well? 10/10
Heavenly done stein. The consistency factor scores highly here. Only the 'bird dish' looks odd from the chosen angle.

Blizzard Feeling
Is the style used similar to other standard icons? 7/10
Well, the style is consistent but not close to the vanilla one. Oversharpness and contrast ruin that feeling.
Not bad though.

Theme and creativity
How quality is used in the concept, how unexpected and creative is the idea? Originality and uniqueness of icons are judged. Are abilities logical for the

chosen unit? 23/25
I love the whole set. With the exception of the 'bird dish' of course.
But, you have been creative and the icons adorns quite well to the chosen model.

Technical Note
Technical quality of icons. 49/55
The color pallete looks and feels very warm and the details are well seen. As previously said however, the contrast is too forced and the sharpness factor bring

the set down more than it is needed. Also, transitory shades of colors would help to better portray the textures around.

Total 89/100
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Artist: BlazeKraze
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Consistency: All 4 icons compliment each other perfectly, the blue and green hue colors used match together great. The spell that has the teal color and the tentacle like hands coming out needs a bit more defining and the colors could use more light blues too match with the others. (9/10)
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Blizzard Style: The blizzard style used in these 4 icons work perfectly, the avatar icon is executed very nice. Some spots could use some work and touching up but overall there are well executed. (9/10)
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Theme and Creativity: The quality of each icon is shaded nice, the highlights are placed well. The icon with the giant hand could be more defined and show what it does, right now it is just a hand thats gonna grab something. The last icon out of the 4 doesn't really show off what it does. It could be defined more and instead of using black to use to fill the creature, add some color and highlights to bring it to life and show what it does. The rest of the 3 icons look nice and are well executed, especially the avatar icon. (17/25)
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Technical Note: (48/55)
Colors - 4/5
Composition - 4/5
Expressiveness, Shape - 4/5
Definition, Sharpness, Clarity - 9/10
Shading - 9/10
Realism, Proportions - 9/10
Rendering, Details, Materials - 9/10
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Note: The avatar icon shows a perfect shot of the model/skin, it is executed very well. The second shows off the creatures hand in fine detail. The third icon shows a dark side of the creature, giving details of the face and giving small highlights on the bread, it would be nice if there was a little more added towards it. The last icon shows off a transformation that the creature goes through, the colors could be a little better, and it could be defined a bit more. Right now it is kinda random and im not sure what is happening.
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Artist: Edge45
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Consistency: Here we have 4 icons that are made for a swordsman. Each one of these icons match together well, the colors are bright and the contrast is done well. The ATC icon presented could use more colors in spots to match well with each of the other icons. (8/10)
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Blizzard Style: The blizzard style used here is nicely done, colors are bright and high contrast. The avatar icon shows off who the unit/model is, it is well made. There is multiple colors used in each icon giving it a unique look. (9/10)
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Theme and Creativity: The creativity used in these 4 icons is lovely contrast of colors and showing off what the unit does. I would of loved too see a icon that represents a shield and a spell/ability used off of it. The ATC Icon seems kinda random too me and doesn't really make sense. The last icon (PAS) looks good, but the swords could be defined alot more, the colors in the background makes it hard too tell there is 3 swords making a triangle shape. Possibly make the swords a little bigger, keeping the colored background or, make the colored background less visible and define the swords off that. (16/25)
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Technical Note: (45/55)
Colors - 4/5
Composition - 4/5
Expressiveness, Shape - 3/5
Definition, Sharpness, Clarity - 9/10
Shading - 9/10
Realism, Proportions - 8/10
Rendering, Details, Materials - 8/10
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Note: The avatar icon is shaded nice and the highlights are done well. The second sword icon shows off a huge sword giving off a pink aura around it, i don’t really agree with the color pink towards this but it works well with this situation. The third icon needs more defining, its kinda random and doesn’t really show what it is. I would of loved to see a shield type ability, that would make it a lot nicer. The last icon shows 3 swords in a triangle effect with a colorful background. It could be a little more clearer, but it is nicely done and well executed.
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Artist: ~Nightmare
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Consistency: The consistency of each 4 icons match nicely, they all have the same color hues and are very nice contract. The colors pop very well together and they show what the icons do. (10/10)
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Blizzard Style: Matching with a blizzard style icon is very tricky, these 4 are perfect blizzard style icons that match beautifully. The small details and the nice highlights give the icons character and life. I do wish that the icon that looks like a stone rat or something, needs a greenish background that would match the others greatly. (9/10)
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Theme and Creativity: The avatar icon is so well made, the highlights and shading are really nice together. The potion icon looks clean and unique, it shows that this model/skin has a poison ability. The mask type icon shows off what this model can do, the quality of these icons are extremely well made and all 4 icons match towards the model or resource. (24/25)
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Technical Note: (52/55)
Colors - 5/5
Composition - 5/5
Expressiveness, Shape - 4/5
Definition, Sharpness, Clarity - 9/10
Shading - 10/10
Realism, Proportions - 9/10
Rendering, Details, Materials - 10/10
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Note: All together, this set of 4 icons match greatly, the colors are well put together and the shape and uniqueness is nicely made. I like the potion icon it shows a deeper meaning towards potions and poisons. The avatar is also a nice concept, green skin tone is hard to pull off, and this is really nicely made. Overall, awesome job on these.
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Artist: NightStalker
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Consistency: Starting off, the avatar icon looks very blown out and blurry. The colors in this set do not match at all and its very hard too tell what is happening in some of these icons. The last icon in this set has some random parts towards it that make no sense, the colors chosen could of been better. (4/10)
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Blizzard Style: The unique blizzard style isn't used here, it could be better in most of the icons present. The avatar icon could show more of the face instead of focusing on the armor. The passive icon doesn’t really go with the whole concept being made here, A random thing of armor that has light effect. It would be nice to have the model/unit in that suite of armor instead of having just a random thing of armor. (4/10)
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Theme and Creativity: The theme used in these icons is kind of random and doesn’t make any sense. Each icon has a different style and color variation. The avatar icon seems to focus more on the armor instead of the actual face of the model or unit. The second icon with the red colors looks random and confusing. The facial features and the armor on the last icon with the creature screaming needs more definition, the mouth also needs a lot of touch ups. (15/25)
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Technical Note: (26/55)
Colors - 2/5
Composition - 3/5
Expressiveness, Shape - 2/5
Definition, Sharpness, Clarity - 3/10
Shading - 6/10
Realism, Proportions - 5/10
Rendering, Details, Materials - 5/10
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Note: Looking at each of these icons in order goes like this. First icon needs better shading and highlights in spots, it also needs to focus more on the face instead of just the armor he has on. The second icon is very random and confusing, i have no idea what it does or what story it tells. The third icon it nice but it could be better, add the model/units body in the armor so everyone has a better understanding as too what it does. The last icon presented shows the unit screaming, the face could use some work and the mouth could use some defining.
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Artist: San
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Consistency: The consistency used in these icons is very well done, Each have a different flavor of how they are executed. They match each other nice because the colors flow together and they are not hard to make out what they are. (8/10)
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Blizzard Style: The avatar icon could use more defining and a better shape, it is nice but it could use more touches towards it. I love the heart icon, the ice effect is really nice. I also like the skulls and the flower icon, they look blizzard like and they show a meaning. The icon that has the sword with the ice effect around it could be defined better and the shading/highlights could be touched up a bit. (7/10)
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Theme and Creativity: The uniqueness used here is correct, the blue/red hues used is a nice touch. The heart icon is very creative, the ice effect is well done. The ability's chosen match up nice with the model/unit, they all have nice contrast and the colors pop out alot. The concept is very creative and overall they are nice for the model/unit. (21/25)
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Technical Note: (43/55)
Colors - 5/5
Composition - 4/5
Expressiveness, Shape - 4/5
Definition, Sharpness, Clarity - 8/10
Shading - 8/10
Realism, Proportions - 7/10
Rendering, Details, Materials - 7/10
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Note: The concept presented in these icons gives off a icy texture, and shows that the model/unit used is a mage or a spell caster. The colors used are bright and high contrast, The shape used is perfect in these icons, the avatar icon could have a better angles or positioning. The ice type icon with the sword could have better shading and composition, but it is a nice icon overall.
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Artist: Stein123
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Consistency: The ability icons presented here all go with the model/unit. They match the overall concept of the style. I like the avatar icon, it matches the others perfectly.. It has a slight blizzard style too it but still mimics a cartoon feel overall. The cleaver icon slashing some human skin, you could of added an effect making it look like the cleaver had been swung downward onto the enemy. (7/10)
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Blizzard Style: The style used in these 4 icons is close to a blizzard concept, they all look a bit cartoony for being blizzard style. I enjoy these icons because they have that old warcraft style towards them. I like the pot full of food, its nicely done and well made. The icon with the cooked bird with a apple could use some work in places, The background seems too crazy for that type of icon. Instead of having that type of background, make one just like the avatar icon with that yellow. (6/10)
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Theme and Creativity: Theme used is a butcher type ability unit that can slash his or her enemy's. There are some unique icons here, the cleaver slash could use some work in spots, with highlights and shading. Although, the last icon with the cooked bird is also pretty random, and doesn't really have a point or reason. Some icons need cleaned up and defined.(18/25)
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Technical Note: (37/55)
Colors - 5/5
Composition - 4/5
Expressiveness, Shape - 3/5
Definition, Sharpness, Clarity - 6/10
Shading - 7/10
Realism, Proportions - 6/10
Rendering, Details, Materials - 6/10
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Note: Overall, ill go in order with each icon. The first icon, it is nicely made and it has the blizzard feel towards it but still looks cartoony and nice. The second, it would be nice to have an effect coming off the cleaver that indicates that the cleaver is moving towards the enemy. The skin on the second icon where the cleaver is hitting needs some defining also. The third icon, i do enjoy this one.. it is nicely made and it shows what it is perfectly, and the details are good. The last icon, This needs some work, the background could be better in my opinion. Maybe a solid color like the avatar icon and clean up some of the highlights and shading in spots.
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BlazeKraze
Consistency of the icons in pack: 9/10
Blizzard style: 9/10
Theme and Creativity: 17/25
Technical Note: 48/55
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Edge45
Consistency of the icons in pack: 8/10
Blizzard style: 9/10
Theme and Creativity: 16/25
Technical Note: 45/55
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Nightmare~
Consistency of the icons in pack: 10/10
Blizzard style: 9/10
Theme and Creativity: 24/25
Technical Note: 52/55
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NightStalker
Consistency of the icons in pack: 4/10
Blizzard style: 4/10
Theme and Creativity: 15/25
Technical Note: 26/55
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San
Consistency of the icons in pack: 8/10
Blizzard style: 7/10
Theme and Creativity: 21/25
Technical Note: 43/55
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Stein123
Consistency of the icons in pack: 7/10
Blizzard style: 6/10
Theme and Creativity: 18/25
Technical Note: 37/55
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(Judge 1 score/100 + Judge 2 score/100)/2 * 75 + (Poll score/39) * 25



Contestant
Poll Score + Judge scoreResult Score

BLazeKraze
6.410 + 58.12564.535

Edge45
0.641 + 49.12549.766

~Nightmare
12.821 + 68.62581.446

NightStalker
1.282 + 36.7538.032

San
1.923 + 56.62558.548

stein123
1.923 + 58.87560.798

Contest | Poll
 
Well, there were great mistakes.
You should've thought of that before doing questionable works. You made a mess so now you must deal with the consequence Yaser.
Yes, I accept that but I think 6 months is a bit... much time. However, I know I deserve that.
 
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