- Joined
- Jan 18, 2012
- Messages
- 92
In the map that I'm currently making the player has to pick up a lot of items which give like 25 HP on pick up and such. As I was testing it became very tedious to right-click all of them once they were dropped from the enemies. I managed to make all items of the powerup type be picked up when a hero with an inventory comes within a certain radius. Now it sort of clashes with the right-click method.
My question is: Is there a way to make items unselectable?
I tried adding Locust to the Gold Coins and it didn't work, but it did transfer Locust to the unit that picked it up.
Thanks for any help in advance.
My question is: Is there a way to make items unselectable?
I tried adding Locust to the Gold Coins and it didn't work, but it did transfer Locust to the unit that picked it up.
Thanks for any help in advance.