- Joined
- Mar 28, 2009
- Messages
- 27
I'm going to teach you the basics of importing a model. When you download a model, it should come with a .mdx file and 1 or more .blp files. You must import all of the files that came with the model except for the readme's. Then in import manager, import the file then change the "Full Path" of the model/skin to just the name. Ex. war3mapImported\NAME.blp. Remove the "war3mapImported" part and you are finished with this step. The next step is to change the "Art - Model File" of a unit. All you have to do when doing this is double-click the "Art - Model File" of a unit and then click "Import:" and then select the .mdx file. After that, you should save, exit World Editor and then start World Editor back up again. Doing so will save the imported file onto the unit so it will work. If you don't do this step you will end up with a box as the unit and not the actual unit. Now you are finished! When you place the unit on your map it will be the model file that you downloaded. Happy map making and enjoy!