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General
Coding
Concept
Design
Misc
Visuals
Required Changes
Purgeandfire :: 30 October 2014
Criteria (Spells):
Score:
Approved
Criteria (Spells):
- Coding (20): efficiency and potential improvement.
- Concept (20): originality and features.
- Design (10): modularity, importability, ease of use, and approach.
- Misc (10): test map, image, hive submission, misc.
- Visuals (10): effects and appeal.
Score:
- Coding: 18 / 20
- Concept: 16 / 20
- Design: 9 / 10
- Misc: 9 / 10
- Visuals: 8 / 10
- Total Score: 60 / 70
Approved
Current Rating4 / 5
- 65 - 70 becomes 5 / 5
- 55 - 65 becomes 4 / 5
- 40 - 55 becomes 3 / 5
- 30 - 40 becomes 2 / 5
- 0 - 30 becmes 1 / 5
- http://www.hiveworkshop.com/forums/2566133-post26.html
- http://www.hiveworkshop.com/forums/2608229-post34.html
- http://www.hiveworkshop.com/forums/2608520-post36.html
Score: 18 / 20 |
- Neat concept. I love the knock-up idea.
- Simple but effective channeled AoE spell.
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- The unit will sometimes attack during the cast.
Increase the follow-through time in the object
editor (channeling time). [-1] - Sometimes the units will be knocked up, and die
in the process, but their bodies appear for about
a second before they play their death animation.
(confirmed: bug related to other system) - Great documentation, and I love the video!
|
- None