[Trigger] Hero Revive loses Visibility?

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Feb 12, 2008
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ok i have a strange problem that i can't detect.
I'm making an "alpha test feature" that is as simple as instantly reviving the heroes that die.
The problem comes when this script triggers:
  • ReviveOnDeath
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Dying unit) is in Survivors) Equal to True
    • Actions
      • Hero - Instantly revive (Dying unit) at (Center of WarpStart <gen>), Show revival graphics
      • Unit - Set mana of (Dying unit) to 100.00%
      • Set Status_Hunger[(Player number of (Owner of (Dying unit)))] = 100.00
      • Set Status_Heat[(Player number of (Owner of (Dying unit)))] = 100.00
      • Camera - Pan camera for (Owner of (Dying unit)) to (Center of WarpStart <gen>) over 0.00 seconds
      • Selection - Select (Dying unit) for (Owner of (Dying unit))
My hero is revived (i can see his icon in the upper-left corner of the screen) but it seems that his visibility goes down to 0. I cant control him because he's not visible. When i activate "iseedeadpeople" cheat, i can control him but this feature it's meant for online playing. Any ideas?
 
invisibility in this area? you mean the "WarpStart" region? It's a tiny region (around 10 range)
And what do you mean by enabling invisibility?
Sorry didn't fully understand
 
Me neither, the unit should have LoS even if i pan the camera :S
I'll try later by erasing the camera pan
 
if it is ok with you can you share me the map your having trouble with?
its just because when im trying your tirgger it works.
then im wondering why it isn't working for you.
 
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