• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Hero concept: Crusader

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
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Reactions: Riki and Antares
All of the hero's abilities can be improved with the help of special runes.

Shield Bash
The hero hits the enemy with his shield, stunning him and causing damage in the amount of 5000% of his armor and part of his strength.
1st level: 50% of strength, 2.25 sec. stun.
2nd level: 75% of strength, 2.50 sec. stun.
3rd level: 100% of strength, 2.75 sec. stun.
4th level: 125% of strength, 3.00 sec. stun.
Concussion
The target of Shield Bash is re-stunned for 1.5 seconds after 5 sec. from its use.

Strong Bash
Enemies in the diamond-shaped area behind Shield Bash's primary target are stunned for 0.50 seconds and take 50% damage.




Armor of Faith
The Crusader's best defense is his faith. For every 10% of missing health, the hero increases his armor and reduces the damage he receives from magic.
1st level: +1 armor and 2% reduction in magic damage (up to 10 armor and 20% reduction in magic damage)
2nd level: +1.5 armor and 3% reduction in magic damage (up to 15 armor and 30% reduction in magic damage)
3rd level: +2 armor and 4% reduction in magic damage (up to 20 armor and 40% reduction in magic damage)
04th level: +2.5 armor and 5% reduction in magic damage (up to 25 armor and 50% reduction in magic damage)

Total Defense
When the Crusader stands in one place for more than 3 seconds he gets +10 armor.

Unshakable Faith
The hero becomes immune to most negative and positive effects.
The Crusader is assigned the Suicide category. For the ability to work, all your spells for permitted purposes must have a checkmark next to “Not suicide”




Prayer
Pray for yourself or for an ally, restoring your target’s health every second. Also, when used on an ally, the hero redirects part of the damage he receives to himself for 5 seconds.
1st level: 30 hit points per second, 20% (70%) redirected damage.
2nd level: 40 hit points per second, 30% (80%) redirected damage.
3rd level: 50 hit points per second, 40% (90%) of redirected damage.
4th level: 60 hit points per second, 50% (100%) of redirected damage.
When you turn on the auto-cast ability, the hero redirects more damage to himself (the amount is indicated in parentheses)
Damage from normal attacks is redirected as physical damage, not reduced by the target's Prayer defense. Spell damage (including trigger damage) is redirected to the Crusader as magic damage, not reduced by the target Prayer's magic resist, regardless of whether it was pure or magic

Righteous Anger
Prayer's ability also increases the target's attack power by 70%.

Absolution
Prayer's ability also heals the target by 50 hit points for each negative effect applied to it and dispels them.




Crusade
The Crusader calls upon allies, increasing his and their movement speed by 35%, and also increases armor and attack power for 15 sec. The closer the hero is to his Castle, the greater the bonus to armor and the smaller the bonus to attack and vice versa.
1st level: 3-21 armor and 24-60% attack power.
2nd level: 4-28 armor and 29-65% attack power.
3rd level: 5-35 armor and 34-70% attack power.
The strength of the effect of increasing/decreasing armor/attack power is gradated for every 1000 units distance from the castle
Eternal March
Passively increases the armor of the Crusader and surrounding allies by 8 on your part of the map (4 armor on the enemy’s) and attack power by 15% (30% on the enemy’s part of the map).
Action radius - 700
“Your” is a part of the map at a distance of up to 3500 units from the castle, from 3500 and above - enemy
The following models were used in this work:
1) https://www.hiveworkshop.com/threads/coup-de-grace.315537/
2) https://www.hiveworkshop.com/threads/battle-standard-safeguard.340432/
3) https://www.hiveworkshop.com/threads/battle-cry.52657/
The icons were taken from the games World of Warcraft, Heroes of Might and Magic 5, Path of Exile
Contents

Crusader (Map)

Reviews
Antares
A nice showcase map and a flavorful hero design. There are, however, several issues that keep me from approving it. You are missing importing instructions in your map and/or description. For example, you're using a dummy for your Shield Bash spell...
A nice showcase map and a flavorful hero design. There are, however, several issues that keep me from approving it.
  • You are missing importing instructions in your map and/or description. For example, you're using a dummy for your Shield Bash spell. You need to declare which units/spells the user has to import to get the spells to work. You can review the submission rules for the Spells & System section here.
  • You have multiple location leaks in your Shield Bash trigger (didn't check the others). For example:
    • Special Effect - Set Position of (Last created special effect) to ((Position of (Casting unit)) offset by 200.00 towards (Facing of (Casting unit)) degrees.)
    Here, you are leaking Position of (Casting unit). For a tutorial on memory leaks, see here. If you need help fixing your memory leaks, check out the World Editor Help Zone.
  • The values in your spells are hard-coded, making it hard to configure. What you want to be doing is create variables that the user can freely edit, which control the base damage, damage per level etc. You can take a look at @Daffa's spells to see how he manages it.
  • The category name and some comments in your triggers are in Russian. Please translate them when you can.
  • There is a shop in the test map, where you're supposed to buy the runes, but it's not selectable for me; the model is invalid. I don't know what's going on there.

Awaiting Update
 
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