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(4 ratings)
ApprovedIt depends on what you want. Terrain textures for example are divided in a grid, Warcraft 3 pathing uses grid. In World Editor grid is used when terraining, placing objects, regions ect...Interesting Model, what do you think, could it be useful for?
how do you use it in-game?
You could try requesting it at requests forum, I can't promise anything.Can you create one that is filled? With other words not just borders.
I would like to try create visual hitboxes with such a model, like in Wildstar.


