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Greek Town Center

Submitted by Fingolfin
This bundle is marked as approved. It works and satisfies the submission rules.
I want to see more ancient-themed maps for warcraft, so i made this set of ancient greek buildings inspired by Age of Mythology and 0 a.d. I rarely use ingame textures, nor make building models, and this was a nice change. I planned for the set to contain the following buildings:

*Town Center
*Barracks
*Archery Range
*Stables
*Temple
*Siege Workshop
*House
*Watchtower
*Dock

Something i always loved in RTS game is when you can see the practical details of how buildings are constructed, such as timber framing going up, floors being laid and pieces of material being spread around, so i tried to incorporate that in these buildings. They also use the standard wc3 scaffolding and i hope they will fit OK together with normal wc3 buildings.

There are "sprite" attachment points which will make fires appear when it is damaged. For the first time, i have also been generous in teamcoloring. Enjoy.

UPDATE: Fixed the portrait.

Keywords:
Greek, Roman, Ancient, Town Hall, Base, Column, Mediterranean
Contents

Greek Town Center (Model)

Reviews
Moderator
13:50, 6th Jul 2014 MiniMage: Same as the other ones.
  1. 13:50, 6th Jul 2014
    MiniMage: Same as the other ones.
     
  2. Fingolfin

    Fingolfin

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    Ingame screen:

    Image
    [​IMG]
     

    Attached Files:

  3. Solu9

    Solu9

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    These are some mighty fine buildings sir. Very nicely done.
    The only problem I can see is finding enough fitting unit models to go with the structures.

    On their own, they rock.
     
  4. Pson

    Pson

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    The more I see them the more I'd like to use them. Might try to find a solution with 3-4 extra building models I'd need for now, and worry later about the last 3 civs. 5/5 great job for looks, usefulness and ancient era love. Great screenshot setting as well.
     
  5. Heinvers

    Heinvers

    Arena Moderator

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    Pretty.
     
  6. Fingolfin

    Fingolfin

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    @Solu9: I am taking care of that too:

    Pics
    [​IMG]
    [​IMG]
    [​IMG]



    Bonus, but not contemporary
    [​IMG]
    [​IMG]


    I am also making some with ingame textures, but DAMN, it is hard to find bronze and plain fabric in wc3. I am using a dwarf beard for linen and the trim from the graveyard for breastplate. I might end up just tinting some metal textures.

    @Pson: if there are any particular buildings you need, you can always ask and i will see what i can do. I can still see you problem design-wise. It is possible though to "stretch" the top part of the buildings upwards in magos model editor, if you want them to be less flat. You can also do do edits to the skins and overwrite them, such as pasting the barracks roof over the one in the CityBuildings texture and make it teamcolored.
     
    Last edited: Jun 30, 2014
  7. Solu9

    Solu9

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    I am stunned. Your are creating a whole civilization. You know playing God is wrong don't you?
    Anyway. They look really nice so far. Actually I can't believe you made them only using ingame textures.
    Keep it up!
     
  8. Fingolfin

    Fingolfin

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    lol no, THOSE are not with ingame textures, but i am doing that too, with another model based on the same mesh. Glad you like them still!

    EDIT: you can see the whole set here.
     
  9. Solu9

    Solu9

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    Hah, so that's why I couldn't believe it ;)
    That's quite an impressive album you have there Fingol. I can't wait to see them uploaded.
    Now if you'll excuse me. I'm still dizzy from seeing so many quality models at once.
     
  10. Edge45

    Edge45

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    What the?!, 4/5 [*fainted*]
     
  11. Pson

    Pson

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    You've made or will make
    *Town Center
    *Barracks
    *Archery Range
    *Stables
    *Temple
    *Siege Workshop
    *House
    *Watchtower
    *Dock

    I'll probably use all of them besides the Siege Workshop.

    I'd also need (seems they're more than I thought):
    *Fortress
    *Market
    *Storehouse
    *Academy (tech/philosopher one, not military)
    *Blacksmith

    *Tower variation(s)/upgrade(s) scout/guard/ballista versions (not that important)
    *House variation/upgrade, farm->villa (not that important)

    If you're interested in making some of them I'd be grateful, if not, I'll find someone do the merge thing you suggested. Glad you're making units with in game textures as well. I've got some specially made/edited for my map (so if anyone looks for units to match with this building set I can provide some) but most lack high polish level and historical details.

    Edit: I think all of them besides the archery could use a better portrait.
     
    Last edited: Jun 30, 2014
  12. sunshinex3

    sunshinex3

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    so this is were you have been nice models now get back to halo.
    one more thing
    is this town hall a 3 part model does it upgrade?
     
  13. Pharaoh_

    Pharaoh_

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    We love you in Greece, Fingolfin :>
     
  14. sunshinex3

    sunshinex3

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    well looks like im going to have to try and fit an Olympian race in too.
     
  15. Pson

    Pson

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    One more small flaw: To have a decent size for the structures, the normal building collision paths are too small to cover their entire size. Also due to direction they wouldn't cover the town center's "garden" edges anyway, so units will walk through the little trees. (There could be simple fixes to those things though, as they are some of the editor fields I'm unfamiliar with).

    Also, any suggestions on what shadows to use with them?
     
  16. Kyrbi0

    Kyrbi0

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    This is insane. These are really good, and with in-game textures no less? I almost can't believe it. Yay TC!

    Wish I had a place for them. Let me know if you decide to 'branch out'. : )
     
  17. Shadow Fury

    Shadow Fury

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    Those greek buildings you made remind me of Empire Earth, a game I played long ago. Anyway, I really like those buildings 5/5
     
  18. Admiral Proudmoore

    Admiral Proudmoore

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    I like it.It reminds me of "Age of Empires' bronze age town center.Looks exacly like it.Good work.Same goes for other Greek buildings.
     
  19. The General

    The General

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    Damn Nice 4/5 also I think that Greek ruins could be nice I imagined a ruined Greek civilization map