1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Head to the 33rd Modeling Contest Poll and drink to your heart's desire.
    Dismiss Notice
  3. Choose your means of doom in the 17th Mini Mapping Contest Poll.
    Dismiss Notice
  4. A slave to two rhythms, the 22nd Terraining Contest is here.
    Dismiss Notice
  5. The heavens smile on the old faithful. The 16th Techtree Contest has begun.
    Dismiss Notice
  6. The die is cast - the 6th Melee Mapping Contest results have been announced. Onward to the Hive Cup!
    Dismiss Notice
  7. The glory of the 20th Icon Contest is yours for the taking!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Goblin Outpost

Submitted by skymarshall
This bundle is marked as approved. It works and satisfies the submission rules.
Heavy edit of Ujimasa Hojo's Great Hall reskin at http://www.hiveworkshop.com/forums/2511179-post351.html. He's been kind enough to give me permission to share this.

It's a 3 tier town hall in keeping with the style of the in-game Goblin Lab.

Uses in-game textures.

Keywords:
Goblin,Town Hall,Outpost,Building
Contents

Goblin Outpost (Model)

Reviews
Moderator
09:56, 11th Jul 2015 MiniMage: While I do say it looks a little simple, it does look goblin-ish and there's clearly some effort involved with animations. So I'm approving this.
  1. 09:56, 11th Jul 2015
    MiniMage: While I do say it looks a little simple, it does look goblin-ish and there's clearly some effort involved with animations. So I'm approving this.
     
  2. MatiS

    MatiS

    Joined:
    Feb 23, 2015
    Messages:
    208
    Resources:
    29
    Models:
    27
    Packs:
    2
    Resources:
    29
    It's nice and it works. I give it 5/5 :D.
     
  3. Windrunner29

    Windrunner29

    Joined:
    Jul 28, 2014
    Messages:
    993
    Resources:
    20
    Icons:
    16
    Packs:
    1
    Skins:
    3
    Resources:
    20
    Really nice model ! 5/5 too :)
     
  4. skymarshall

    skymarshall

    Joined:
    Jul 7, 2013
    Messages:
    36
    Resources:
    4
    Models:
    4
    Resources:
    4
    Thanks for kind words, hope someone can make use of it!
     
  5. Forsaken

    Forsaken

    Joined:
    Apr 5, 2012
    Messages:
    1,818
    Resources:
    14
    Maps:
    3
    Template:
    11
    Resources:
    14
    It's really good! Good job! :)
     
  6. JollyD

    JollyD

    Joined:
    Jun 13, 2011
    Messages:
    1,274
    Resources:
    112
    Icons:
    111
    Skins:
    1
    Resources:
    112
    great model!
     
  7. WhiteFang

    WhiteFang

    Joined:
    Jul 6, 2014
    Messages:
    3,382
    Resources:
    0
    Resources:
    0
    Very useful and nice :D
     
  8. krumpetz

    krumpetz

    Joined:
    Jan 8, 2015
    Messages:
    38
    Resources:
    0
    Resources:
    0
    Downloaded!
     
  9. apcrabnightlive

    apcrabnightlive

    Joined:
    Oct 7, 2014
    Messages:
    1,923
    Resources:
    1
    Maps:
    1
    Resources:
    1
  10. MiniMage

    MiniMage

    Joined:
    Jun 5, 2008
    Messages:
    1,744
    Resources:
    22
    Models:
    21
    Skins:
    1
    Resources:
    22
    You don't need a custom texture for this.
     
  11. 7oda

    7oda

    Joined:
    Dec 9, 2012
    Messages:
    221
    Resources:
    2
    Maps:
    2
    Resources:
    2
    It is PERFECT 10/5 .:goblin_good_job:
     
  12. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,970
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Could definitely have been done without a custom texture, but still, a 3-tier goblin town hall is easily worth your 367KB file size.

    I really like this, 4/5.

    Edit: Even better now, and 200 KB. 5/5.
     
    Last edited: Jun 4, 2015
  13. Vincent_Freeman

    Vincent_Freeman

    Joined:
    Apr 26, 2014
    Messages:
    36
    Resources:
    0
    Resources:
    0
    God like! Ok not like God, but still extremely usefull. Hope to see more goblin models from you)
     
  14. skymarshall

    skymarshall

    Joined:
    Jul 7, 2013
    Messages:
    36
    Resources:
    4
    Models:
    4
    Resources:
    4
    Thanks for feedback

    I could produce an alternative version without the custom texture but I'd lose:

    - the nice TC orbs where the telescope and arms fit on - instead I'd have to shade those little cubes entirely with TC, as Ujimasa Hojo did for his Goblin Laboratory model

    - the metallic texture used for the hut roof, again with TC

    - the TC on the funnels (this is originally from the human blacksmith with a TC band added)

    However, my custom blp is taking up 171kb of space, so I do see the point.
     
  15. Shar Dundred

    Shar Dundred

    Map Moderator

    Joined:
    May 6, 2009
    Messages:
    4,417
    Resources:
    12
    Packs:
    1
    Maps:
    10
    Tutorials:
    1
    Resources:
    12
    Pretty useful.
     
  16. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,970
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Sure, you'd lose the TC placement. But the TC placement at the moment is nothing critical to the model; as long as it has TC. You'd just have to use in-game textures that also have TC. Sure, your TC would be in different places than now, but are the places it's at really vital to the model?
     
  17. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,359
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    Yes it is! The point of existence for that custom texture is:
    Id say there is no need to change.

    Map filesize limitations are a thing of the past, and if somebody doesnt want to use any of the solutions then it possibly cannot be somebody else's problem than that person himself.
     
  18. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,970
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    You don't have to change anything, but I'll have to disagree with this statement. Having a mod available that 1% of players use to remove the file size limit doesn't mean limitations are completely gone. The fact is, if a map is over 8MB, the majority of players will not play it because they do not use the mod and cannot host it.
     
  19. skymarshall

    skymarshall

    Joined:
    Jul 7, 2013
    Messages:
    36
    Resources:
    4
    Models:
    4
    Resources:
    4
    When I get a chance, I'll take a look and see if I can get around the custom texture without making it look too hideous :) No promises I'll achieve anything, as I'm not that good at rewrapping.

    I take the point - we're working with software from 2002 and 100k is a relevant amount of data, so spending it on small details might not work for everyone