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Ghoul's Tale campaign

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Ghoul's Tale campaign: the campaign takes place in a world I created ( attached image ). In the city of Sha' Sahar the realm of the Necromancers, a young necromancer prince is conducting foul experiments. He is trying to implant a brain into a ghoul, making a efficent war weapon: a thinking ghoul.

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The campaign is a thinking game. You have to solve a variety of puzzles, by linking two or more things together. You need to aquire items, combine them, use them to pass through game areas. Your abilites will play a big role in this too. The entire idea is based on brain, thinking mind ghoul, connecting the dots. There will be fights ofcourse, but in them also you will need to use your mind, as rivals will be by far more powerful then you. You will need to use mechanisms to defeat them.

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Chapters:

Prologue
Chapter 1: Escape from Akond
Chapter 2: The storm
Chapter 3: Trolind
Cinematic: Vision of the creator
Chapter 4: Sha' Sahar
Chapter 5: Betrayal
Cinematic: Departure

Prologue is done and attached to the post, all the other chapters are WIP.

I won't reveal any spoilers, watch the prologue.
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bounty_hunter2
 

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  • gh1.JPG
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  • gh2.JPG
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  • Beta Prologue.w3x
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Last edited:
more info than i'll give out feedback
n i'm not asking for story line details more like other stuff that wont ruin the game
 
The movie is good so it gives people a little insight on whats going to happen without telling them the whole story line.
PS you also incourged me to try and make my own video for my game thx
 
1....Change name of file and give some description in the place when i
choose map in the game.
2....loading screen. perfect not perferect
3....finally in first dialogue
4....in the first scene the necromancer is placed correct but the one
in black dress appears weird as camera is seeing through him. he is
partial visible only. This needs improvement.
5....some other minor grammar mistakes too. nothing serious.
6....take out the map visibility from the place where i choose the map
7....The story is Nice.

It seems that the campaign can become nice. Keep up the work.
 
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