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Game Texturing Bug

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Level 11
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Nov 12, 2006
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765
the title is the best way i can describe it. In cinematics i will experience this bug for a period of time. And usually it will go away eventually. But all the textures seem to get like blacked and stuff. I do have alot of models, its a campaign. And i do have a custom user interface (thats just black), but im not sure what causes the problem or if its even a known bug. It happens in all 3 of the maps Ive made so far for the campaign. I have tried things like changing the fog/time/black mask/angle but none of which seem to work. So if anyone has other suggestions, im open. +rep for offering a decent suggestion.

In the picture you cant tell the difference in terrain, cant even see the doodads to the sides, and the doodads in the middle are 80% black. And no, im not importing anything wrong, because this only happens in cinematics.
 

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Level 13
Joined
Nov 22, 2006
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1,260
I won't be much of a help here, but in these situations I always say: "Try to reproduce the bug in it's simplest form".

Try to make a new map, import one by one, test your map to see the cinematic each time and stop when everything gets black. Then try to figure out what you did that might have caused the bug. Or you can post that map here, so others will find it easier to look at.
 
Level 11
Joined
Nov 12, 2006
Messages
765
ew haha. i guess i could try somthing like that though.

as for others testing it, look at my signature. The second link will bring you to the campaign. I do think its a very fun start of a campaign that others will enjoy. And you can notice the bug at the very beginning of it. +rep if you look at my campaign and try to see whats up.
 
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