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[General] Visual bug at the edge of the map

Level 11
Joined
Sep 11, 2013
Messages
324
Greetings!
I found a visual bug in my map and I think this bug will appear in every map.
After exploring the map(ex:iseedeadpeople and back to black mask), the edge on top and on the right side of the map remain visible while a trigger emitting black mask on entire map.

I used those triggers for tests and this bug appear in both.


  • Vision Bug
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Black mask across (Entire map)

  • Visibility Modifier
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Black mask across Black Mask North <gen>
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Black mask across Black Mask South <gen>
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Black mask across Black Mask West <gen>
          • Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Black mask across Black Mask East <gen>
Is there a way to fix this annoying bug?

Thanks!
Visual bug at the edge of the map.jpg
 
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