Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
Then again, you base all your arguments on the current content. +50% damage vs undead is useless if the enemy is not ... undead. Berserker is great because the upcoming change to 2h weapon cleave is not present in 1.1e and d3 is all about crowds of enemies, etc....
The more content is going to be release, the more the balancing will even out as certain advantages of classes in certain situations will have less importance.
@1.1j release:
Finished everything I still had to do with 1.1j including the implementation of the new spells, boss, bugfixes, etc..
All that is left now are the items, but I think it won't take long to create them ... just need to check some models over again in 3ds max and then I'm done.
The more content is going to be release, the more the balancing will even out as certain advantages of classes in certain situations will have less importance.
@1.1j release:
Finished everything I still had to do with 1.1j including the implementation of the new spells, boss, bugfixes, etc..
All that is left now are the items, but I think it won't take long to create them ... just need to check some models over again in 3ds max and then I'm done.