Some editors take time to build story and structure behind their bosses. The time it takes really doesn't matter, gaias has a strong and patient community behind it. I agree with soul, future world bosses, being easy to find without the trashmobs and timesinks zwieb is so fond of, should be stronger, more challenging, rewarding in maybe a different way. Allow people to merge world gear and dungeon gear instead of everyone walking around in 'full d4'
Something I'd like to see is a world boss that consists of two units, maybe two ogres for pre d3, brothers or something, quadruplets technically. Have 6 people manage two units at once, both die, both with their own drop pool but both important in combat.