• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Fountain of Souls

This bundle is marked as high quality. It exceeds standards and is highly desirable.

Fountain of Souls

“To find joy in work is to discover the fountain of youth.”

Entry for the 5th Special Effect Contest.


  • Previews

Ensemble

171039-553b58114bb54b14bf2a09ddc3c1d6a2.gif



  • Changelog
02/14/20
-
Uploaded

22.09.20
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Optimized with MOP, reducing file size by 47%


  • Notes
Feel free to modify for personal use. Give credits.


  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Fountain of Souls (Model)

Reviews
General Frank
Beautiful and impressive effect model. Very well done.
Level 3
Joined
Jul 18, 2018
Messages
56
Hey !! Very nice model ! i was wondering tho, by tinting that model i have been able to only change the sorta ghost vortex color, the rest didnt turn in the color i wanted do u have any idea on how i could turn the whole model into the color i want please ? :)
 
Hey !! Very nice model ! i was wondering tho, by tinting that model i have been able to only change the sorta ghost vortex color, the rest didnt turn in the color i wanted do u have any idea on how i could turn the whole model into the color i want please ? :)
Use mdlxconv to convert the model to MDL, then open it with Magos' Editor. Click Windows -> Node Manager, then edit the particle colors and textures as you wish. Convert back to MDX before importing.
 
Level 11
Joined
Feb 4, 2023
Messages
636
Could make for a cool effect over a recreation of a normal Sunwell, a demonic Sunwell, things like that. It looks great!
 
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