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- Feb 9, 2009
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(18 ratings)
ApprovedFountain of Souls “To find joy in work is to discover the fountain of youth.” Entry for the 5th Special Effect Contest. |
Ensemble
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Magos' Model Editor If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |
Use mdlxconv to convert the model to MDL, then open it with Magos' Editor. Click Windows -> Node Manager, then edit the particle colors and textures as you wish. Convert back to MDX before importing.Hey !! Very nice model ! i was wondering tho, by tinting that model i have been able to only change the sorta ghost vortex color, the rest didnt turn in the color i wanted do u have any idea on how i could turn the whole model into the color i want please ?![]()
Thank you so much lol, it took some time but its fully green now :3 with some dark areasUse mdlxconv to convert the model to MDL, then open it with Magos' Editor. Click Windows -> Node Manager, then edit the particle colors and textures as you wish. Convert back to MDX before importing.

