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Fog+Fog+Fog=???

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Oct 11, 2009
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I was thinking about doing something where when you got closer or further away from something the fog would be constantly changing.
would this cause lots of lag? if it did how would i fix it but still have effects of constant changing fog?
 
Level 5
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Oct 11, 2009
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ok let me explain a little bit better,
think of a volcano after it has errupted the closer u get, the heavier the "fog" of the volcano would be
 
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