• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Favorite First-Person Shooter

Your favorite first person shooters


  • Total voters
    93
Status
Not open for further replies.
Half Life 2 rapes EVERYTHING in the face, except for the Legend of Zelda: Ocarina of Time, for the Nintendo. THAT rapes ass. NO LOADING TIMES, FOR THE WIN!
 
GTA isn't a first person shooter, Steel. It's 3rd person. The only time I remember switching to first was for aiming down the sights of a sniper rifle...
 
Well, I'm sorry to say that I had a slight change of opinion. I played Half Life 2 the other night while I was babysitting my niece... Water Hazard sucks, but that airboat is FUN to fly. Oh yeah, and that was a CRAZY... CRAZY gaming experience. The realism in the physics is great. And Gordon Freeman still kicks ass with his massive crowbar of awesomeness!
 
I've played the BF: BC Company Beta at a friends house and it's good, but the destructible environment isn't; after a few minutes into a game the entire concept of cover is transferred into an all out mayhem, leaving a very open level. Best fps imo, would have to be Halo: Combat Evolved, it combined intense game play and vehicular combat into a masterpiece. Halo 2 and 3 were both decent, but didn't give supplement the unheard game play of 1.
 
Damn straight. What we need, however, is a realistic shooter... Day of Defeat II was good (the demo, anyways). Actually, it was AWESOME. It combined realism with lots of action and what-not. Great demo. I'm looking forward to that one.
 
Republic Commando was great. I own it and still play it today... classic it is. The AI is simply amazing. The graphics are great (source was god-like back then and still now) and the gameplay was just amazing... how COOL is it to be the commander of a squad that's so freakin' awesome? They were ALL memorable... good times, good times.
 
It's not always the new graphics which make it good, it's the style. Games today are more focused on graphics then gameplay.

Which can be proven with Crysis. BEAUTIFUL game. A NASA computer couldn't even run it at max quality without breaking. But the gameplay itself? Sucks. End of story.
 
I got the Nividia GeForce 8600 GT, not bad I don't think. I run UT3 at highest quality offline, and highest texture/second-to-highest model detail online. Another game I got off steam is pretty sweet... Enemy Territory: Quake Wars is pretty awesome.
 
I've played the game, my PC is win.

And it's super-intense. You just don't stop. Ever. The graphics are the real draw, and the gameplay does deliver, but multiplayer is meh and the story is BOOOOORING.

[Never played it]
Agreed, gotta suck, punching eachother with super speeds and strenght. I doubt even they use guns in multiplayer.
 
Status
Not open for further replies.
Back
Top