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Eye of Kilrogg

Submitted by Mr Ogre man
This bundle is marked as pending. It has not been reviewed by a staff member yet.
A simple yet pretty useful model for custom maps. Based on the warcraft 2 and wow warlock spell "eye of kilrogg", this summoned unit works pretty much like a shadow or a mobile sentry ward.


It's basically a sentry ward eye with adjusted collision, a bit of movement here and there, a portrait, and a walk animation. You can use either the sentry ward's icons, to reduce filesize, or my own. The model is optimized and weighs only 70kb. It uses no custom textures.



Uses:
-You could either make it a warlock/ogre magi spell.
-You may find a use for orc races without trolls/taurens (draenor orcs, wc2 orcs, blackrock clan...), to replace sentry ward or farsight (the Seer hero spell).
-You can add an item that has x uses of this spell.



Not recommended:

-It doesn't have attack animations, so making it an attacking unit isn't a great idea.
-While it can have a shadow, I recommend setting art shadow image to none.



Update:
The model now has a ribbon emitter -that is, the model has a "tail" when it moves-. I set his height to 0, so you have to add height manually in WE (around 100-150 is fine).
Some animations have been tweaked.
Previews
Contents

Eye of Kilrogg v1.1 (Model)

BTNeye (Texture)

DISBTNeye (Texture)

  1. Goffterdom

    Goffterdom

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    Hey there :)

    The real question is: does it blink and looks left and right like the original one?:vw_wtf:

    Great addition, though I don't think adding built-in height was necessary (aside from the necessary height for it not collide with the ground).
     
  2. GIMLI_2

    GIMLI_2

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    i like it, simple but useful

    it does
     
  3. Goffterdom

    Goffterdom

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    5/5 Director's Cut
     
  4. Mr Ogre man

    Mr Ogre man

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    I didn't add it, it was already levitating at that height. If anyone finds an issue with it, I can make it have 0 height (it takes about 5 minutes to do so).

    And yeah, the eye blinks and moves. Dunno if I should make it rotate even further, tho :ogre_icwydt:
     
  5. Santiago Astor

    Santiago Astor

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    Amazing work! Very useful :D
     
  6. LifeguardLeroy

    LifeguardLeroy

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    I assume its just the sight ward with the stem deleted. Basic but Still useful, but maybe add a particle affect tail or something so its more like the Warcraft 2 spell.
     
  7. Mr Ogre man

    Mr Ogre man

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    It's in the description. It's the ward with adjusted collision, portait, a walk animation and movement.

    But yeah, adding a Ribbon Emitter is what it needed, I'll update it now.