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(Dungeon Map) Island of Nac'ja

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Level 33
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Mar 27, 2008
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You need bomb model... ?
Look no more, as I, have found it =D
Try search for this special effect on Trigger Editor
Copy and paste this path in either Trigger Editor or in Object Editor -> Art - Model File to see it
"Abilities\Weapons\BoatMissile\BoatMissile.mdl" (without the " ")
If you put it at ground, it DOES looks like a... bomb =D)
To make it "explode" like a real bomb, just kill the bomb (if it's based on a Unit)
If it's based on a Special Effect, simply Destroy (Last created special effect) =D
Simple as that
 
Level 5
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@mckill2009
How many mazes? I can draw the overhead view of the mazes and show em to you.
As for the puzzles, what kinda puzzles you want?
I'll look up some pictures of the actual game to have a better idea on what to do :)
 
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Level 29
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Mar 10, 2009
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5,016
This is the thread milady, [thread=185050]Bomberman[/thread], post your query there, right now I need 10 maze, its a very simple terrain, just like the NES game...I would like your woman touch to do 2 mazes if you have time :), ofc Im gonna add you in the credit list...

Im gonna give you the map also to defskull & Eternal to create 4 additional maze...
 
Level 12
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1,067
That's dumb. So basically one and a half if you're decked. Mobs be hitting for 100k+ tsk tsk.
 
Level 12
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that is heroics. I was a serious raider, so i'm talking raid mobs / bosses.

I remember getting smacked for 150k by the Lich King on my Shaman once. with mail and a SHIELD, I got smacked for 150k, :p No other boss was able to one shot me non-enraged except for maybe....i can't think of one who's one shot me, at last that wasn't a gimmick fight. I've tanked bosses before, even, lol. Long enough to get a tank up and healed, xD
 
Level 5
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Cool! :) Going to spend hours or days trying to fix the HP, Damage issues with this map lol I learn a lot about balance with games now. All the triggers that do damage and spells/hidden spells. Going to be a bust to fix

Or just remake everything x.x
 
Level 12
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1,067
Trydene...your guild tag is Champion of Defiant? Someone needs to alert Asha Catari! hehe
 
Level 12
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Messages
1,067
Trydene's mine, grrrrr.

Back off buddy, she's mine! Has been for six months xD

And btw mckill, i came back a couple weeks ago, in the workshop. I check these every couple days. So busy with work now that between that and Rift i don't even have time for anime let alone wc3
 
Level 5
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Oct 7, 2010
Messages
129
UPDATE!! V1.0 BETA

*EVERYTHING HAS BEEN REMODELED!
*A lot of triggers have been removed except for the primary ones
*Bosses/Mobs/Mini-Bosses don't have spells atm
*HP is fixed and the damage
*Tanks have 2000 HP
*DPS have 1500 HP
*Mages/Healers have 1000 HP
*Bosses have 40,000 HP
*Mini-Bosses have 20,000 HP
*Trash Mobs have 5,000 - 11,000 HP
-NEW HEROES!
*Quentin Drunkbeard (Range DPS)
-Aerial Barrage:
Sends down tons of glowing bombs at a targeted area dealing damage
-Perfect Aim
Increases the chance to get a critical strike by 25%
-Flaming Volley
Sends 100's our flaming projectiles at a targeted area dealing massive amount of damage overtime
-Arcane Shot
A shot that deals damage to an enemy unit, can be spammed

*Kragna Bladefury (Melee DPS)
-Stealth
A spell that lets you slip into the shadows unseen
-Fan of Knives
Throws knives everywhere dealing damage to enemies nearby
-Perfect Aim
Increases the chance to get a critical strike by 25%
-Blade Dance
Spins around with his great axe dealing damage per second

*James Lichy (Mage) YES HE'S FINALLY PART OF THE STORY!
-Glacial Blast
Spouts glacial to enemies infront of him dealing damage
-Blizzard
Sends wave after waves of ice shards falling from the sky dealing damage to enemies
-Frost Breath
An icy breathe that flows to an area and dealing damage to enemies in it or near it.
-Frozen Orbs
Summons 5 frozen orbs dealing damage to enemies nearby


*Eric Armorsted (Tank)
-Cleave
50% of the damage will be passed to nearby enemies
-Taunt
Forces enemies to attack you
-Spiked Shield
25% of the damage will be redirected to the attacker and gives 10 armor to Eric
-Shield Slam
Slams his enemy with his shield dealing damage to him and enemies around


*Salf Dredhoof (Tank)
-Cleave
50% of the damage will be passed to nearby enemies
-Taunt
Forces enemies to attack you
-Shockwave
Sends ripples of energy dealing damage to enemies in its way
-War Stomp
Stomps the ground reducing the movement and attack speed of the enemies who go hit


*Noroclur (Tank)
-Force Strike
50% of the damage will be passed to nearby enemies
-Taunt
Forces enemies to attack you
-Earth Burst
Causes enemies infront of Noroclur to deal damage but the bursting rocks under them
-Rock Link
Links all his allies spreading the damage to everyone

*The last boss once again is unavailable but you can look at the scenery
*The thing I want the most right now is everyone testing the heroes and giving feedback on the new remodeled map

[rainbow] IMPORTANT! Please test all the heroes[/rainbow]
You can re-download the map now! Thank you.

ALL HEROES ARE ACCESSIBLE FOR UNTIL FURTHER NOTICE
 
Level 29
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Mar 10, 2009
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5,016
Here's my small review;
- Heroes should be able to level up by experience not by one time
- Air units should be targeted as air
- Some spell shortcuts/hotkey is a bit not correct
- It's very difficult to defeat the bosses even if you have 10 heroes
- Make the levers and gates low on hit points coz at the moment it's too high
- Make sure that all your spells are MUI else it will not be playable on multiplayer
 
Level 5
Joined
Oct 7, 2010
Messages
129
Here's my small review;
- Heroes should be able to level up by experience not by one time
- Air units should be targeted as air
- Some spell shortcuts/hotkey is a bit not correct
- It's very difficult to defeat the bosses even if you have 10 heroes
- Make the levers and gates low on hit points coz at the moment it's too high
- Make sure that all your spells are MUI else it will not be playable on multiplayer

1.Yeah, I might need help with the level up thing x.x or I just make them units but it might cause more problems, not sure

2.Will fix

3.For the shortcuts/hotkeys I'm gonna need a lot of work on x.x some spells go in different order than others or depending on the order you learn them in

4.Have you been using the spells/heals? the Q spells should be 3 to no cooldowns, but I'll fix em

5.Will fix

6.Even if I just copied a spell like Stampede, changed the animations from rhino to flying sheeps, using no triggers?
 
Level 29
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5,016
1.Yeah, I might need help with the level up thing x.x or I just make them units but it might cause more problems, not sure

2.Will fix

3.For the shortcuts/hotkeys I'm gonna need a lot of work on x.x some spells go in different order than others or depending on the order you learn them in

4.Have you been using the spells/heals? the Q spells should be 3 to no cooldowns, but I'll fix em

5.Will fix

6.Even if I just copied a spell like Stampede, changed the animations from rhino to flying sheeps, using no triggers?

1. AI's instead of units is a good option...

3. QWERT is the recommended hotkeys for 1 hero...

4. No...

6. Spells in the object editor are already MUI, I'm reffering to triggered spells or enhancing spells using triggers...
 
Level 5
Joined
Oct 7, 2010
Messages
129
UPDATE!! V1.1 BETA

*Some of the bosses have their basic spells now
*Lady Emily
-Ooze Shot
Sends out an ooze in a straight line dealing 200 damage to whoever is in its path. 5 second cooldown

*Mistress Rose
-Burning Passion
Rose's intense heat ignites the enemies around her dealing 30 continuous damage each second through the whole boss fight.

*Huntress Silvia
-Arrow Split
Each attack Silvia does, her arrows split dealing 100 damage up to 5 enemies.

Dinela, Guardian of Death
*Skull Volley
-Each 0.5 second, Dinela sends out giant skulls to enemies dealing 10 damage
*Raise Dark Archers
Dinela raises 50 skeletal archers that deals 1 chaos damage for up to 30 second. 60 second CD

Karina, Guardian of Doom
*Kiss of Doom
-Karina blows a kiss to an enemy dealing 500 damage and leaves a DoT that deals 50 damage per second for up to 120 seconds. 20 second CD

*Some of the trash mobs have their spells except for the Naga area
*Arena Bosses have their spells now
*Quentin's Aerial Barrage has a 1500 range now
*Quentin's had Flaming Barrage removed and gained Boom Shot

*A lot of the heroes had their spell range/radius increased
*The Hotkeys should be fixed using QWER
*Added music for BETA testing only (If people want me to put them in the finished map send me an e-mail or PM)
*Commands for music:
-music1
-music2
*Attacking the bosses shows the whole arena so you know where to duck and cover
*Sen'dial's Energy Heal has a different animation and can now be cast on yourself


[rainbow] IMPORTANT! Please test all the heroes[/rainbow]
You can re-download the map now! Thank you.

ALL HEROES ARE ACCESSIBLE FOR UNTIL FURTHER NOTICE
 
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Level 5
Joined
Oct 7, 2010
Messages
129
SMALL UPDATE! BETA v1.2

*Lady Emily is ready for testing!
-Quick pointers:
1. Spread out!
2. Avoid slow ooze
3. Heal like crazy!
-There is a portal to Emily, on the left towards the road to the first guardian

*Lady Emily's basic damage and attack speed has been increased a little
*Music has been removed
*Dinela's Summon Death Archers now only spawn 3 archers down from 50 and they do 70 chaos damage up from 1 chaos damage
*Karina's Kiss of Doom now does 700 initial damage up from 500 and 60 damage per second up from 50. 15 CD down from 20 second CD

*Please provide feedback for the boss
*I would like to give a million thanks to mckill2009 for making the boss spells, he is awesome!

Please re-download the map! :)
 
Level 5
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Oct 7, 2010
Messages
129
UPDATE! BETA v2.0

*Mistress Rose is ready for testing!
-Spread out
-Don't stand in fire!
-Don't panic!
-Pop ultimate at beginning! (Healers)

*Testing Portals have been moved to the beach on the other side
*Mana cost for healer's Q spell have been reduced to 15 mana and heals up to 700
~NEW HEROES~
*Jan'jin, Witch Doctor (Healer)
-Hex of Protection
Heals a single ally.
-Aura Stone
Summons a stone that gives off various auras
-Healing Ward
Summons a ward that heals nearby allies
-Snake Ward
Summons a ward that deals chaos damage to an enemy


*Kal'vena, Essence of Eonar (Healer)
-Life Heal
Heals up to 5 allies
-Life Chains
Heals up to 5 allies in a cone
-Life Phase
Temporarily phases Kal'vena, negating damage for the next couple of seconds
-Life-Binder
Heals nearby allies for a massive amount


*Narcius, Obsidian Statue (Healer)
-Ancient Nova (Auto-Cast)
Heals nearby allies
-Ancient Regeneration
Heals an ally over 30 seconds
-Ancient Rage
Puts an ally under rage from the past giving them increased attack and movement speed
-Ancient Power
Heals nearby allies for a massive amount


Randy Holypurge, Radiant Angel (Healer)
-Guardian Heal
Heals an ally
-Protection of the Gods
Makes an ally immune to spells
-Spiritual Presence
Heals nearby allies for a little amount
-God's Light
Heals allies for a massive amount


*Leonard Deathweaver, Death Mage (Mage)
-Death Strike
Attacks enemies in front of him
-Raise Dead
Raises 3 skeletal warriors that deal chaos damage
-Death Coil
Sends out a coil that deals damage and leaves a debuff that deals damage over time.
-Avatar of Death
Summons 3 Frost Wyrms that fly around and deal splash damage to nearby enemies

Nkacrao, Nerubian Mage
-Poison Sting
Deals damage to enemies in front of him
-Bug Swarm
Sends a swarm of bugs that deal damage to enemies in a cone
-Spider Offsprings
Summons 5 to 10 spiders that deal damage but lose 5 health per second
-Poisned Web
Shoots a web at an enemy dealing massive damage and leaving a damage over time debuff on them


*Please provide feedback for the bosses
*Again, I give a billion thanks to mckill2009 for making Rose's spells

Please re-download the map!
 
Level 5
Joined
Oct 7, 2010
Messages
129
UPDATE! BETA v3.0

*Dryad Sisters are ready for testing!
-Heal like nuts
-Watch out who you kill first
-Don't panic!
-The Enraged Trees can kill you!
*Kill the dryad up north of the ships to start the event

*Testing Portals have been moved south of the ships
*The Camp as been remolded a bit
*Implemented some cinematics

~NEW HEROES~
*Leo'denar. Ancient of Wonders (Tank)
-Taunt
Taunts the enemy, making them attack you
-Force Strike
Every time you attack, 50% of the damage you did is spreaded around to enemies in front of you
-Illusion Tree
Create 3 copies of Leo'denar
-Rock Barrage
Sends a bunch of rocks at an area dealing damage and stops whatever spell they are channeling


*Please provide feedback for the bosses
*ALSO! If you start the dryad event before defeating the guardian boss, the cinematic that I implemented this update will look weird

Please re-download the map!
 
Level 5
Joined
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Messages
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SMALL UPDATE! BETA v3.2

*Boss Health have been reduced for easier testing purposes
-Big Bosses lost 20,000 Health
-Mini-Bosses lost 10,000 Health
*Gorsh now has a pet of every role: Tank, Healer, Mage, DPS
---------------New Pets----------------------------------
Snore, Quill Boar (DPS)
-Quill Spray
Snore's attacks gain a 30 damage bonus
-Stomp
Slams the ground dealing 200 damage and slowing enemies movement speed by 50%
-Perfect Aim
Critical Rating increased
-Quill Barrage
Sends a lot of quills at an area dealing damage


Merry, Wind Hawk (Mage)
-Tornado Shot
Shoots a tornado dealing 200 damage to anyone who was in it
-Lightning Strike
Strikes lightning at enemies in a cone dealing 300 damage
-Illusion Winds
Copies Merry into 3 illusion clouds
-Choking Clouds
Puts a cloud on an area choking enemies, taking 1% of their health damage second for 25 seconds


Ralph, Moon Dragon (Healer)
-Lunar Heal
Heals an ally by using the power of the moon
-Moon Light
Puts a moon light on an area healing allies who stand in it for a massive amount
-Moon Heal
Heals up to 6 allies
-Stardust
Ralph goes into a close range and breathes stardust at his enemies dealing 900 damage in a cone

-----------------------------------------------------------
*So basically, Gorsh gives the players a free hero
*Sasha's Enrage now gives her 90% increased attack speed
up from 50%


Please re-download the map! :)
 
Level 23
Joined
Oct 12, 2008
Messages
1,783
One thing I dislike is how slow clearing the most mundane enemies takes. Its just too long to kill anything.

Theres alot of inconsistency with the hero abilities.
Angel's passive healing heals critter, which is irritating when it chooses to heal seagulls instead of injured allies.

Alot of the tooltips dont exactly reflect what an ability does. Most healers have a channeling AOE heal, but the tooltip doesnt state that and simply says heals X amount in an aoe.
 
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