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Dragonball Z ORPG

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Level 13
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Nov 20, 2006
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553
hmm... i make the kamehameha wave range till 5000 , in your screenshots of the DBZ world, i think it small
kagetjh0.png
 
Level 2
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Sep 30, 2007
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save urself some time get what models u can from dbz tribute and other dbz maps.. jus us a MPQ editor
 
Level 35
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Hive Workshop doesn't allow models to be ripped/used without permission, so if people don't start willingly removing them, I'll have the maps taken down.

There are at least a few people in this thread that are using them.

Ya wow.... Hexenlord... please.... you ripped those models yourself, we didnt get them from your map... what ever it is...

And now no mor eoff topic talk thanks!
 
Level 15
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Not sure if "DBZ Supreme" has changed much, but the last time I played it the models looked nothing like the ones that this map maker is showing. So unless you have substantial evidence I don't think you have any reason to be crying about it...

Also, this map looks crazy o.o. Just by looking at it I know it's going to be on my "To Play List"!

Please, don't get discouraged by people who try to fight the contstruction of this map and finish it! It really does look amazing.
 
Level 3
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Jun 24, 2004
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2 things.

1. RED BARON, if you're accusing me of ripping them from half-life like everyone else, then you would be admitting that someone went through the extensive job of converting them. If you can prove that they aren't mine.. thats fine. Regardless of whether or not the skins are mine, the models themselves are WC3 models created by me. If you want to use the models... thats fine. But at least custom skin them.

2. En_Fuegom, I'm not saying that they are ALL mine, but I've seen a few screenshots where the models were obviously from DBZS, like SS goku. I actually see someones signature in this topic that has a screenshot of 5 or so of my models in a different map. Its getting out of hand.
 
Level 35
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LOL dragonball is def for nubz lol! i hate those games, always 5 year oldsz playin that crap

Would you plz stop spamming in this forum? This has absolutly nothing to do with anything, and plz do learn to spell... 5 year olds? Wow thats great comment, as most I know play DBZ tribute is all above 15..


2 things.

1. RED BARON, if you're accusing me of ripping them from half-life like everyone else, then you would be admitting that someone went through the extensive job of converting them. If you can prove that they aren't mine.. thats fine. Regardless of whether or not the skins are mine, the models themselves are WC3 models created by me. If you want to use the models... thats fine. But at least custom skin them.

2. En_Fuegom, I'm not saying that they are ALL mine, but I've seen a few screenshots where the models were obviously from DBZS, like SS goku. I actually see someones signature in this topic that has a screenshot of 5 or so of my models in a different map. Its getting out of hand.

We do actualy edit most of them, due to we want them to look best as posible, still we didnt get those models from your map.....
 
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Level 19
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Jun 16, 2007
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hexenlord i've looked at your map before and your models are mainly ripped from ESF i can easly prove it with pictures, and my models are obtained from Hiveworkshop resources, and my fat buu, and evil buu was obtained from a site.

My Turles was made from a raddits model i obtained, and a goku model i obtained, and we are always improving the skins and those images up there of the models are out dated.

And if you wish me to write a hole list where my models are obtained i will.
 
Level 4
Joined
Aug 2, 2007
Messages
69
Not sure if "DBZ Supreme" has changed much, but the last time I played it the models looked nothing like the ones that this map maker is showing. So unless you have substantial evidence I don't think you have any reason to be crying about it...

Also, this map looks crazy o.o. Just by looking at it I know it's going to be on my "To Play List"!

Please, don't get discouraged by people who try to fight the contstruction of this map and finish it! It really does look amazing.

You should see the pics for "DBZ Supreme v2.0" they really went over the top with custom models with scenery.
 
Level 19
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Jun 16, 2007
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1,574
whatever, and the campaign has been fixed so one problem down and some more to fix xD

UI Interface doesn't change for Campaign >.< so you will have to put up with the basic interface

And i'm wondering do game caches save the triggers for like "kamehameha" and stuff so it saves me time creating the same trigger for each map.
 
Level 35
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Oct 9, 2006
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And i'm wondering do game caches save the triggers for like "kamehameha" and stuff so it saves me time creating the same trigger for each map.

Pls Robot dont ask that here (Just ask me :wsmile:)... no it doesnt.... but the campaign file allows you to import and create all the needed units (dummy's) for the spell in the campaign file = you just need to copy the trigger from map to map.
 
Level 19
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Jun 16, 2007
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DUDE you done yet?

This is going to take a while sorry but the area's are starting to be finished, and now we are working on the triggers to change between maps, and store the game cache so you can use your hero's in different maps, and i'm going to try and add a system like Wc3-WoW save system so you can create different games. Incase your mates wish to play.

And a Nice New Picture:

3saiyansvsevilbuung9.jpg

Got bored so tuke a picture of a talk between Gohan/Vegeta/Goku Maxed out during Buu Saga, and with their SS Aura's On, and talking to Evil Buu in West City. (Not Actually Game Play Set up in World Editor)
 
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Level 9
Joined
Jul 20, 2005
Messages
414
hey man :D
i am actually the creator of the Kame House model, skinned by Swobj.

WCbranitly0692 is the account name of my friend, which i used to release some models, one of those which was the kame house, the other was the lookout, which yes, was ripped from ESF. Forgive me, I was stupid in my younger days :)

I believe that i did merge the two skins together and reuvmapped them if i recall.


so if you could please and thank you.
I can post on that account too to confirm, but I'm hoping you will believe me from this post :)
I have some other building models too that i'll be willing to lend you guys.
they're not all uvmapped and skinned yet but they're close, and they're originals haha.
thanks again
electricsaiyan
 
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Level 35
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Oct 9, 2006
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6,395
hey man :D
i am actually the creator of the Kame House model, skinned by Swobj.

WCbranitly0692 is the account name of my friend, which i used to release some models, one of those which was the kame house, the other was the lookout, which yes, was ripped from ESF.

I believe that i did merge the two skins together and reuvmapped them if i recall.


so if you could please and thank you.
I can post on that account too to confirm, but I'm hoping you will believe me from this post :)
I have some other building models too that i'll be willing to lend you guys.
they're not all uvmapped and skinned yet but they're close, and they're originals haha.
thanks again
electricsaiyan


We have what we needs... just made those we missed... Okay we would believe you kinda.... as we know where the models is original from = ESF, so we will credit them for it.
Anyway both of them would be rather easy to make from shratch... robot-dude was just lazy.
 
Level 19
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Kaioken = Drains Mana
Super Saiyan = Drains Mana
Ultra Super Saiyan = Drains Mana Alot Faster
Super Saiyan 2 = Drans Mana
Super Saiyan 3 = Drains Mana
Super Saiyan 4 = Drains Mana
---------------------------
Activating Aura = Drains Mana
Power Up = Increases Damage n Restores abit of mana.

and yes we will be adding it in a spellbook, and you will be able to click all spells to save time tpying.
 
Level 19
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Jun 16, 2007
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here the solar flare spell screenshots :p

that looks more like "Spirit Bomb"

As i mentioned on yahoo theirs no solar flare in the map u sent me only

Spirit Bomb - Needs Better Model
Renzoku Energy Dan - awesome and i the good thing is all i need to do is add
IF trigger to detect the right class of character to create the proper color of the ki
 
Level 35
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that looks more like "Spirit Bomb"

As i mentioned on yahoo theirs no solar flare in the map u sent me only

Spirit Bomb - Needs Better Model
Renzoku Energy Dan - awesome and i the good thing is all i need to do is add
IF trigger to detect the right class of character to create the proper color of the ki

AS far as I know I made a spirit bomb model perfect for this...
 
Level 19
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Jun 16, 2007
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1,574
Yes Beta releases should be starting soon.

After i try this idea of mine and it works(Game Caches)

Idea is :

If a unit enters
North Entrence of west city (Unit obtains a bufff *Which shows last place he came from)
Then when units enters west city.w3x the trigger in their detects the buff n moves unit to the north,

and so on.
 
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