- Joined
- Jun 12, 2007
- Messages
- 1,261
DBZ: The Legendary Z Warriors
I Airandius will work on one of the biggest campaigns ever made!
In this campaign you take the role of the Z fighters in many chapters to defend the world from evil!
Can you prevent the destruction of earth?
------------------------------------------------------------------------------------
Gameplay:
Basicly it's a ORPG Campaign based on Dragonball Z.
It will start at the Saiyan Saga and go all the way to the Kid Buu Saga.
You can take the role of the Z fighters, you can train them, even wear special enhancing gear to improve your fighting.
There will be a main story to follow, (the story of Dragonball Z) and there will be alot of side-quests to improve your skills and gain special gear or zennie (money currency in DBZ).
You can controll one Z Figther at a time, just like in the Legacy of Goku II GBA Game.
There are points (Circle of Power) inside where you can change your Z fighter.
Depending on the place and time you can play different Z Fighters.
Special things: You need to have the proper character to enter specific fights, aka you can't fight Frieza with Krillin at the ending of the Saga.
------------------------------------------------------------------------------------
Playable Z Characters:
I will focus on the main dbz characters, the 'weaker' characters wont be playable though.
Here is a list of Z Fighters, the list might change though.
- Goku (SS + SS2 + SS3)
- Gohan, (Kid + Unlocked Potential) (Teen + SS + SS2) (Adult + SS + SS2 + Ultimate)
- Vegeta (SS + SS2)
- Piccolo (Sync with Nail + Sync with Kami)
- Krillin (Unlocked Potential)
- Goten (SS)
- Trunks (SS)
- Future Trunks (SS)
Ofcourse there will be fusions.
Did I miss a character that's important? Tell me.
Most human characters like Tien and Yamcha wont be playable.
------------------------------------------------------------------------------------
Spells
- Well as starters each character will have one basic skill (spell), Ki Blast is what i'm talking about ofcourse.
This basic attack shoots a ball of pure energy, depending on the persons ki it will increase in power.
(I have yet to decide to base it of shockwave (line attack that can be dodged) or firebolt (stunning but will hit for sure).
- Transformations will also be different then in other maps like DBZ Tribute.
Instaid of typing ss you will have a skill (spell) to transform.
When you click it you gain a new unit (for example Goku SS) with more stats and health etc. The only thing that will be saved from one unit to the other are items and xp (through variables) since they are only things important.
- Lets not forget about trademark attacks like the Kamehameha and Bing Bang Attack.
These will also be implented, (not sure if I will do it though xD).
------------------------------------------------------------------------------------
AI
The bosses will have a small AI to make them more of a challenge instaid of just attack all the time.
Some sample tactics:
- They fight you for a while then walk away and either shoot a regular ki blast or a special ki attack depending on the hero and then it starts over again.
- Hit and Run tactic (for mainly smaller bosses like Radditz).
- A mix of the Hit and Run tactic and shooting one power skill after an other. (For mayor bosses like Frieza.)
I still have to see if I can make a GUI AI like this though.
------------------------------------------------------------------------------------
Models and Credits
I will try to get all the models needed but I will create the map with normal models at start.
Once complete I can always update it with models if needed.
Staff:
- Sordurar will provide me with the complete story and the events that happend in DBZ.
I watched it myself but it's just to much to remeber it all good enough to make a game out of it.
- Zerox has some nice DBZ models and because he said he will make others he'll get this position.
------------------------------------------------------------------------------------
There is alot of work to do but I'll work hard on this project.
For now it's impossible to tell when this map is complete but it might take months, maybe even years before the first complete version is here.
I'll keep a changelog for people to see what's happening inside the map.
It's going to be a pain to put in those skills like the Kamehameha so if you want you can PM me but atm I'm not requesting it.
Tell me what u think about this!
------------------------------------------------------------------------------------
I Airandius will work on one of the biggest campaigns ever made!
In this campaign you take the role of the Z fighters in many chapters to defend the world from evil!
Can you prevent the destruction of earth?
------------------------------------------------------------------------------------
Gameplay:
Basicly it's a ORPG Campaign based on Dragonball Z.
It will start at the Saiyan Saga and go all the way to the Kid Buu Saga.
You can take the role of the Z fighters, you can train them, even wear special enhancing gear to improve your fighting.
There will be a main story to follow, (the story of Dragonball Z) and there will be alot of side-quests to improve your skills and gain special gear or zennie (money currency in DBZ).
You can controll one Z Figther at a time, just like in the Legacy of Goku II GBA Game.
There are points (Circle of Power) inside where you can change your Z fighter.
Depending on the place and time you can play different Z Fighters.
Special things: You need to have the proper character to enter specific fights, aka you can't fight Frieza with Krillin at the ending of the Saga.
------------------------------------------------------------------------------------
Playable Z Characters:
I will focus on the main dbz characters, the 'weaker' characters wont be playable though.
Here is a list of Z Fighters, the list might change though.
- Goku (SS + SS2 + SS3)
- Gohan, (Kid + Unlocked Potential) (Teen + SS + SS2) (Adult + SS + SS2 + Ultimate)
- Vegeta (SS + SS2)
- Piccolo (Sync with Nail + Sync with Kami)
- Krillin (Unlocked Potential)
- Goten (SS)
- Trunks (SS)
- Future Trunks (SS)
Ofcourse there will be fusions.
Did I miss a character that's important? Tell me.
Most human characters like Tien and Yamcha wont be playable.
------------------------------------------------------------------------------------
Spells
- Well as starters each character will have one basic skill (spell), Ki Blast is what i'm talking about ofcourse.
This basic attack shoots a ball of pure energy, depending on the persons ki it will increase in power.
(I have yet to decide to base it of shockwave (line attack that can be dodged) or firebolt (stunning but will hit for sure).
- Transformations will also be different then in other maps like DBZ Tribute.
Instaid of typing ss you will have a skill (spell) to transform.
When you click it you gain a new unit (for example Goku SS) with more stats and health etc. The only thing that will be saved from one unit to the other are items and xp (through variables) since they are only things important.
- Lets not forget about trademark attacks like the Kamehameha and Bing Bang Attack.
These will also be implented, (not sure if I will do it though xD).
------------------------------------------------------------------------------------
AI
The bosses will have a small AI to make them more of a challenge instaid of just attack all the time.
Some sample tactics:
- They fight you for a while then walk away and either shoot a regular ki blast or a special ki attack depending on the hero and then it starts over again.
- Hit and Run tactic (for mainly smaller bosses like Radditz).
- A mix of the Hit and Run tactic and shooting one power skill after an other. (For mayor bosses like Frieza.)
I still have to see if I can make a GUI AI like this though.
------------------------------------------------------------------------------------
Models and Credits
I will try to get all the models needed but I will create the map with normal models at start.
Once complete I can always update it with models if needed.
Staff:
- Sordurar will provide me with the complete story and the events that happend in DBZ.
I watched it myself but it's just to much to remeber it all good enough to make a game out of it.
- Zerox has some nice DBZ models and because he said he will make others he'll get this position.
------------------------------------------------------------------------------------
There is alot of work to do but I'll work hard on this project.
For now it's impossible to tell when this map is complete but it might take months, maybe even years before the first complete version is here.
I'll keep a changelog for people to see what's happening inside the map.
It's going to be a pain to put in those skills like the Kamehameha so if you want you can PM me but atm I'm not requesting it.
Tell me what u think about this!
------------------------------------------------------------------------------------
Sunday 14 September:
- Announcement of the map.
- Gathering information of the storyline.
Monday 15 September
- Added list of spells.
Thuesday 16 September
- Added information about the map.
- Created tutorial terrain. (Radditz Part)
- Announcement of the map.
- Gathering information of the storyline.
Monday 15 September
- Added list of spells.
Thuesday 16 September
- Added information about the map.
- Created tutorial terrain. (Radditz Part)
Last edited by a moderator: