1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Doodad Models and Trees

Discussion in 'Modeling & Animation' started by eubz, Oct 1, 2011.

  1. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    models

    My Models


    images
    Here are some of my models... Trees and other doodads... Trees are all destructible...
    [​IMG]

    [​IMG]


    [​IMG]


    UPDATE
    The doodads and trees which is 1.11 mb includes all my tree models. I have included them here so map makers and terrain makers can use them. There is also an object data included in the pack so that you can use it without some more changes in the World Editor. I have also included a read me file that will tell you how to use the pack. Enjoy and have fun using all the models here. Just don't forget to give credits to me when you use those models I worked for


    Other models will be uploaded soon including their images...

    All the trees you see are in the .zip file found in the attached file. They all work, I assure you.

    NOTE
    If you happen to download any file herein, please do not forget to give comments and give credits to the creator.

    Other modeling related threads I have made:
    https://www.hiveworkshop.com/posts/2112903/

    http://www.hiveworkshop.com/forums/modeling-animation-276/eubz-vehicles-207587/

    -------------------------------------
    New tree here:
    [​IMG]
     

    Attached Files:

    Last edited: Apr 9, 2012
  2. -PsYcHoVicIoUs-

    -PsYcHoVicIoUs-

    Joined:
    Apr 13, 2010
    Messages:
    14
    Resources:
    0
    Resources:
    0
    nice :)
    they all look very impressive
     
  3. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Thank you...
     
  4. shiiK

    shiiK

    Joined:
    Sep 15, 2008
    Messages:
    1,745
    Resources:
    54
    Models:
    1
    Icons:
    30
    Skins:
    22
    Tutorials:
    1
    Resources:
    54
    Sorry if this comes off as harsh, but have you ever seen a tree? Like, a real tree?
     
  5. anarchianbedlam

    anarchianbedlam

    Joined:
    Apr 13, 2008
    Messages:
    1,681
    Resources:
    1
    Icons:
    1
    Resources:
    1
    [​IMG]\
    nailed it.
     
  6. SexyZwonne

    SexyZwonne

    Joined:
    Apr 11, 2010
    Messages:
    103
    Resources:
    0
    Resources:
    0
    Dude, it's for a game, and for a game, these models are awesome.. By your logic, it was pointless for Blizzard to make any game, because they don't go for "reality", but for a more artistic feel... Sorry if that was harsh..
     
  7. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,141
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    You may want to show those from an upward angle.

    However, if you're going for realism, I'd suggest placing individual branches/bushels\sections/whatever. They will overlap and fill the tree out completely.

    But for the WCIII default camera angle, these are splendid.
     
  8. NhazUl

    NhazUl

    Joined:
    Aug 13, 2007
    Messages:
    1,448
    Resources:
    8
    Models:
    7
    Maps:
    1
    Resources:
    8
    Well, as said, the branches need to overlap more and right now they are too symmetric (Xel'naga made trees?) but otherwise they're decent. Add some variation, bigger branches, smaller branches, dead branches, or make the branches themselves as separate meshes, not one circle.

    And anarchian, stop being a jerk. At least throw in some constructive criticism.
     
  9. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    I also have those trees that you like. Should it be like the one below

    [​IMG]

    Or this:

    [​IMG]

    I just want to show you what I think is pleasing to the eye and not for realism.
     

    Attached Files:

  10. Thyrael

    Thyrael

    Joined:
    Apr 28, 2008
    Messages:
    695
    Resources:
    0
    Resources:
    0
    The trees in the first post look very artifical, almost sterile. Not very natural at all. They are way to semetric in my opinion.
     
  11. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,141
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    Ahh, now those new ones are beautiful, if a bit bare. Well done.
     
  12. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Adding some more trees.
     
  13. PurgeandFire

    PurgeandFire

    Code Moderator

    Joined:
    Nov 11, 2006
    Messages:
    7,426
    Resources:
    18
    Icons:
    1
    Spells:
    4
    Tutorials:
    9
    JASS:
    4
    Resources:
    18
    Nice trees but I still think you should use a different trunk texture, like the NE 3D campaign ones. The trees look okay next to normal WE trees, but people who use custom trees tend to only use custom trees, so it ends up sticking out a bit/looking too dark. However, I appreciate that someone is finally creating models for terraining purposes again. =)
     
  14. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Purge came here? my my, thanks for the comment you've got, sir.
     
  15. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    I can't seem to find the attached download file that ur talking about...
     
  16. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Sorry man I have deleted them because I will not be including some of them here. And also I will be adding more. thanks for the visit Adiktuz.
     
  17. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    They look good, can I have a copy of those listed on the pic?
     
  18. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Sure. I will be re uploading them as soon as I have completed all versions that I am still thinking right now. BTW, can't upload in my place because of the low upload/download rate. Maybe this saturday. Can you still wait?
     
  19. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    Ofc... It's not like I'll be using them right away... thanks!
     
  20. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,179
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Well, I have them already uploaded but not yet updated. If you want the updated one it should be on Saturday.
    Edit
    Thread updated.
    Edit:
    Adding to my trees. This one uses in-game textures with some 105 kb in size.
    [​IMG]
     

    Attached Files:

    Last edited: Nov 10, 2011