Making a custom Tree

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I made a tree and the animations, but I can seem to figure out why it shows up in the editor but not in the game... If I make it a doodad or a model it shows up in game so it cant be a model problem..

But when I make it a destructable and turn off variation and replaceable texture, it doesn't seem to be visable in the game but does in the editor.

All I see is the shadow...

Anyone know of a tree tutorial or a way to solve this?



(Edit) Never mind I figured it out. If anyone is intrested how:

-Changed Model File to "Custom model"
- I turned Model File Variation - 1
- Model File - Had Lightweight Model = False (This is why)
- Replaceable texture - none
-Replaceable ID -1 (Probably doesn't matter)
 
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Neither I, I just make my trees / custom tree as a doodad, because doodads don't need the replaceable texture, I think your problem is the Replaceable Texture.
 
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