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Does Neodex not export animation with IK properly?

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Dec 21, 2013
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Hey, I wonder if its the tool or my problem. I’m rigging with IK with Blinkboy’s tutorial, and set all IK manipulators positioncontroller to Bezier so I can use curve tools. (In Blinkboys tutorial, he only use Bezier on root bone though, but I already read Art Tools guide)

My problem is, on some bit complex animation, the foot is like to move by itself. They should be hold their ground... (video/ gif will be sent later). So it looks great on 3dsmax, but after export to mdx, not that good. Anyone else having this problem? I wonder what cause it...
 
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