- Joined
- Mar 23, 2010
- Messages
- 174
My map project stopped on this matter - I'm having a hard time balancing all heroes to be equal.
I have set aside some things - once hero gains a level he doesn't gain strength, agility or intelligence. Also all stats are equal for all heroes. This only leaves damage, attack speed and range. Can anyone help me with this? Is there a formula/tool to make things easier for me?
Preferable basic heroes stats:
Damage: 30-30
Attack speed: 0.5
Range: 600
I have set aside some things - once hero gains a level he doesn't gain strength, agility or intelligence. Also all stats are equal for all heroes. This only leaves damage, attack speed and range. Can anyone help me with this? Is there a formula/tool to make things easier for me?
Preferable basic heroes stats:
Damage: 30-30
Attack speed: 0.5
Range: 600
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