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Diablo III PvP Arena v.1.03

Submitted by Booody
This bundle is marked as approved. It works and satisfies the submission rules.
Diablo III PvP Arena
by Booody, Hell Gate​

[​IMG]

Hello and welcome to my project introduction.
My new Diablo III map is a fast Arena PvP map with many references
to the Diablo III PvP Trailer.

http://www.youtube.com/watch?v=XCKtBR91KsY&playnext=1&list=PL2DA823511B94E4C0

The map is my fourth Diablo III map and has many similarities with my previous maps.

Features:

Game Features

Heroes:
Player can pick Barbarian, Wizard, Monk, Demon Hunter or Witch Doctor hero to play with.

Triggered Abilities:
All abilities are custom made: You will see awesome special effects within game! From basic killing enemies to powerful spells! Almost all skills are dependent on attributes and have special rune effects.

Large Pool of Skills:
There are 10 skills for each class (total 50). You select 5 skills of 10 for your hero.

Traits:
You can select one of 3 traits for each class. Traits are passive skills. They determine your game considerably.

HeroesPlayable with up to 6 Players:
You can play game with max 6 players! Modes 1 vs 1, 2 vs 2, or 3 vs 3.

Gold and Heal Orb drops:
You can heal yourself when you run over a heal orb and you can pick gold to buy items.

Items:
You can buy items in shop to improve your might.

Diablo like Arena:
The arena is almost like the Diablo 3 PvP trailer.


How to play:

At the beginning the host chooses the number of rounds (12,21 or 30 rounds). Each player chooses a hero who starts on level 10. Each player has a preparation room. There the player prepares his hero for the fight in a preparation time. There are 4 building: skills, traits, items, runes.

In the skillshop, there are 10 skills for each class to choose from. Players choose five skills from there. Any skill excludes an other specific skill and is placed in a specific skill slot. All skills have 9 levels. Each player has 10 skill points (lumber section) at the beginning. Each skill costs 1 point per skill level. You can max 3 points to invest in a skill at the beginning.

In the traitshop you choose traits (passive skills). There are 3 traits per class. The first trait point is free. Any other trait levels costs gold. For example, the Wizard selects one from the following traits:

Glass Cannon:
Level 1 - Increases the Damage of most Wizard Skills by 15%, but reduces Armor by -5.
Level 2 - Increases the Damage of most Wizard Skills by 25%, but reduces Armor by -8.
Level 3 - Increases the Damage of most Wizard Skills by 35%, but reduces armor by -11.


Expanded Mind:
Level 1 - Increases the Arcane Power of the Wizard by 200, so you can cast spells more often.
Level 2 - Increases the Arcane Power of the Wizard by 300, so you can cast spells more often.
Level 3 - Increases the Arcane Power of the Wizard by 400, so you can cast spells more often.


Conjured Armor:
Level 1 - Increases the Wizard's Armor by 6, and the Movement Speed by 10%.
Level 2 - Increases the Wizard's Armor by 9, and the Movement Speed by 15%.
Level 3 - Increases the Wizard's Armor by 12, and the Movement Speed by 20%.


Each class has his own traits.

In the itemshop you can buy items. You collect gold throughout the game. Higher-value items costs more gold.

In the runeshop you can buy runes. Runes are relatively inexpensive. Runes increases skills (for example increases skill damage, add a new effect, changed skill effect etc.). A rune increases a specific of the selected skills. You can carry max. 2 runes.

After the preparation round starts the battle round. Every 3 battle rounds all heroes will receive +3 levels, +3 skillpoints, +goldbonus and a new preparation round starts. Here you can invest the collected gold in new items, runes, or trait levels. And you can improve your skills. The maximum hero level is 30. The team which has the most kills at the end wins.

Skills:

Skills

Barbarian:

Cleave
Warshout
Seismic Slam
Weapon Throw
Leap Attack
Ground Stomp
Furious Charge
Ancient Spear (in Development)
Whirlwind
Battle Rage


Wizard:

Electrocute
Charged Bolt
Arcane Orb
Spectral Blades
Energy Twister
Frost Nova
Hydra
Meteor
Slow Time
Teleportation


Witch Doctor:

Firebomb
Poison Dart (in Development)
Summon Mongrels
Spirit Walk
Locust Swarm
Acid Cloud
Plague of Toads
Corpse Spiders
Soul Harvest
Fetish Army

Monk:

Crippling Wave
Hands of Lightning
Way of the Hundred Fists
Exploding Palm
Serenty
Blinding Flash
Holy Aura
Dominate Aura
Seven Sided Strike
Wave of Light


Demon Hunter:

Molten Arrow
Entangling Shot
Fan of Knives
Vault
Grenade
Bola Shot
Spike Trap
Shock Spike
Multishot
Warden (in Development)



Project Leader: Booody
Triggerer: Hell Gate

Status:
Beta

Credits

Icons:

- CRAZYRUSSIAN
- Skrik
- Mr. Frank (Spire Inc.)


Models / Skins:

- shamanyouranus
- Pyramidhe@d
- Taylor_Mouse
- Pinachet
- Dan van Ohllus
- Fan
- ironmaiden
- Dionesiist
- Just_Spectating
- Cloudwolf
- Mr.Goblin
- Cycloverid
- The_Silent
- Sellenisko
- HappyTauren
- SuPa-
- Archian
- 67chrome
- Callahan
- Cavman
- Nasrudin
- Denu
- Ampharos_222
- Boneknight
- WILL THE ALMIGHTY
- rain.mon
- Xezko
- levigeorge1617
- expresso
- Afronight_76
- Vestras
- General Frank
- Midnighters
- FrIkY
- Misha
- Kitaba
- xXm0rpH3usXx
- JetFangInferno
- Minox
- Illidan(Evil)X
- Amigurumi
- Just_Spectating

Trigger Systems:

- hell gate

improved descriptions, grammar errors corrected

- Vengeancekael
- Ebisux
- IronForge
- Clan 13sA


Changelog

1.03

From 1.02g->1.03
New Features for this version:

- recource systems of Barbarian, Wizard, Demon Hunter changed
- gameplay improvements
- new original Diablo III icons included
- many bugs fixed
- many rune effects changed / improved
- a few items changed
- new music
- trigger improvements


1.02

1.02f-->1.02g
New Features for this version:

-a problem with the skill Fetish Army is fixed

1.02e-->1.02f
New Features for this version:

- open source update
- Seismic Slam Rune Effect changed
- a few bugs fixed
- Monk -1 Starting Strength

1.02d-->1.02e
New Features for this version:

- new Diablo like font

1.02c-->1.02d
New Features for this version:

- Dash completly fixed

1.02b-->1.02c
New Features for this version:

- preparation round time is now 40 seconds instead of 50 seconds
- Dash is now fixed (Hotkey)
- a great bug is fixed (a few players remained in the lobby)

1.02-->1.02b
New Features for this version:

- battle round time is now 4 minutes instead of 5 minutes
- Teleportation mana costs decreased
- grammar mistakes fixed
- other bugfixing

1.01-->1.02
New Features for this version:

- now 5 vs 5 players possible instead of 3 vs 3 players
- improved damage show system
- skill descriptions show skill cooldowns


Barbarian:

- Rage degeneration more slowly now
- max. Rage increased by 100
- Ancient Spear improved


Wizard:

- Hydra: 6 sec cooldown instead of 4 sec
- Teleportation: mana costs now increase with skill level (15 per level)


Witch Doctor:

- Summon Mongrels: mongrels become a defense bonus of 0,5 per skill level (starting defense: 1)
- Locust Swarm: rune effect changed to a slow effect


Monk:

- Crippling Wave reduces enemies movementspeed by 35% instead of 50%
- Holy Aura: movementspeed decreased to 6-22% instead of 10-34%
- Trait Endurance increases the Monk's HP by 200/300/400 instead of 250/400/550
- Serenty Cooldown +5 seconds

- new skill Dash (escape mechanism)


Demon Hunter:

- Molten Arrow +10% damage, Cooldown 2,2 seconds instead of 2,5 seconds
- Entangling Shot +10% damage
- Bola Shot +10% damage
- Fan of Knifes +10% damage
- Multishot Cooldown 2,2 seconds instead of 2,5 seconds



1.01

1.0c-->1.01
New Features for this version:

- bugfixing
- a few terrain improvements
- skills changed:
Barbarian:
- new skill: Ancient Spear: The Barbarian fires a mystical spear to snare and damage his enemies and haul them back into melee range.
- Whirlwind: damage is equal to xxx% of Strength, Whirlwind benefits from Legendary Might Trait damage bonus
- Rage balance improvement

Wizard:
- Charged Bolt: cooldown 0,7 seconds (instead of 0 seconds)
- Arcane Orb: speed increased by 20%
- Teleportation: -1 second cooldown, +50 range

Witch Doctor:
- new skill: Poison Dart: The Witch Doctor blows multiple poisoned darts at the enemy, dealing initial poison damage and damage over-time (5 seconds)
- Spirit Walk: +7 seconds cooldown, -10 damage
- Acid Cloud: -10% of Intelligence damage, +1 second cooldown
- Plague of Toads: Toads deals 85% of Intelligence damage (instead of 100%)
- Corpse Spiders: Spiders deals 85% of Intelligence damage (instead of 100%), number of spiders increased by 1

Monk:
- Blinding Flash: +1 second cooldown
- Seven Sided Strike: +1 second cooldown
- Wave of Light: +1 second cooldown
- Spirit regeneration decreased by ca. 15%

Demon Hunter:
- new skill: Warden: Creates a stationary warden at target point for 10 seconds that attacks enemies with bolts of lightning.


1.00

1.0b-->1.0c
New Features for this version:

- new battle round time limit (5 minutes)
- Witch Doctor's Mind and Body Trait little decreased HP regeneration
- Demon Hunter's Vault damage bug fixed
- Monk's Serenty hotkey bug fixed
- a few terrain improvements

1.0-->1.0b
New Features for this version:

- Molten Arrow deals normal damage now
- many skills have higher cooldown now
- Barbarian: Using Cleave or Warshout he now receives mana (rage)
- Seismic Slam and Weapon Throw costs no longer mana but have higher cooldown

1.0
New Features for this version:

-Beta release



The map is inspired from Cloudwolfs map.

Screenshots:
Screenshots

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

Thanks to the following persons:

Cloudwolf for his fantastic map and the inspiration to this map.
Hell Gate for the trigger systems.

It is only a test version for balancing improvement. Skills and Items are not finished. A new version will come soon. I need some reports of gameplay, to make it better.

I hope you like my project. I am glad for suggestions, opinions and criticism :csmile:

Keywords:
Diablo,3,booody,arena,pvp
Contents

Diablo III PvP Arena v.1.03 (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2012/Mar/17 14:48:03 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
  1. Vengeancekael: Private Message
    Date: 2012/Mar/17 14:48:03

    Reasons:


    Other:
    Check out the tutorials section: Tutorials
    Check out the Map Development Section: Map Development Section
    Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

    Comment: This really needs a rating :D
    I'm not gonna bother making a review for this, it's a great map and you should definitely play it with your friends.

    Just for lulz, I'm gonna leave Orcnet's review here: http://www.hiveworkshop.com/forums/1859132-post48.html
    Admin Contact - Resource Moderation - Rules

    13:55, 13th Feb 2011
    Cweener: Approved
    Wow. This is really executed amazingly.
    I'm addicted. >_>
     
  2. RESISTANCE

    RESISTANCE

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    It's great idea !!! But spells of Witch Doctor doesn't work !!!(((
     
  3. SanD3R

    SanD3R

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    i think cd 1-2sec not cool
    coz all classes spamed casts and kill very fast ^_^
     
  4. Marsal

    Marsal

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    it okay I think but the hydra is too powerful :S
     
  5. SaRDaNaPaLoS_QQ

    SaRDaNaPaLoS_QQ

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    One of the best maps around, and for sure better arena map. I will give you a full review, but before that you have to balance demon hunters. This flameshot has 0 cooldown, mana cost is nothing huge area and can 2 hit anyone.

    I will really love to judge and review after :D
     
  6. Adiktuz

    Adiktuz

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    Woohoo! PVP map for D3!!! this is epic!!! I just really don't like leaderboards, I always prefer multiboards since you can minimize them... ^_^

    gonna try later...

    PS: and oh I really love your D3 picture...
     
  7. mckill2009

    mckill2009

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    another epic map! superb!!!
     
  8. Vengeancekael

    Vengeancekael

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    Mmmh keep up the good work.
     
  9. Booody

    Booody

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    Okay thank you for your comments. I'll try to update balacing public soon.
     
  10. secretgarden

    secretgarden

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    omg.. i killed 2 wizards by one molten arrow... demon hunter imba
     
  11. Booody

    Booody

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    A new version is online (v.1.0b).
    I have the Barbarian revised. Using Cleave or Warshout he now receives mana (rage) depending on skill level. Also Weapon Throw and Seismic Slam costs no more mana, but they have a higher cooldown. The Molten Arrow skill of Demon Hunter deals normal damage now. Many skills have higher cooldown now. Have fun :)
     
  12. Magnet199

    Magnet199

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    map seems amazing testing now :D
     
  13. secretgarden

    secretgarden

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    i(baba) fought with hunter.
    i chased after hunter running away.
    the round lasted 15min. other early deaths quit game because of never ending round.
    i think each round should have a time limit around 5-7min.
     
  14. secretgarden

    secretgarden

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    repeated charged bolt skill of soceress makes super lag.
    is there any solution?

    serenty (Xsec invulnerable skill of monk) doesnt work correctly.
    hotkey of that skill is E. but doesnt work.
    but it is activated by mouse click...
     
    Last edited: Feb 16, 2011
  15. Ks_Shamanking

    Ks_Shamanking

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    Epic map ! 5/5 in my opinion ...
     
  16. codart

    codart

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    Awsome! I love this map. Please fix the imba witch doctor :( . May be reduce the Regen rate or invisible skill. Just my felling :D
     
  17. arphax214

    arphax214

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    pls make ai version..thanks..
     
  18. Booody

    Booody

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    A new version is online with following features:

    - new battle round time limit (5 minutes)
    - Witch Doctor's Mind and Body Trait little decreased HP regeneration
    - Demon Hunter's Vault damage bug fixed
    - Monk's Serenty hotkey bug fixed
    - a few terrain improvements
     
  19. codart

    codart

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    Yeah, so i may now kick ass the gay witch doctor :x