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Detect Damage Type in Gui???

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looking_for_help has a GUI-friendly version of his damage detection system. Look for it in the Spells section. It still requires JNGPE editor though.

No, it doesn't require JNGP, it works perfectly fine with the standard Editor. Only the vJass version requires JNGP, the GUI version doesn't require anything.

i dont know german or whatever that is now do i?

I made an update for the system just yesterday and forgot to translate the GUI trigger in the documentation, thats right.

I translated it again now, so that hopefully everyone understands it ;)
 
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