Before you answer, I don't want to know how much damage the unit did to another unit by attacking him!
I want to know if it's possible to detect the amount of damage a unit actually has.
Example: 29-33 damage.
80-88 damage.
I want to know if it's possible to detect the amount of damage a unit actually has.
Example: 29-33 damage.
80-88 damage.
- Unit - Cause (Triggering unit) to damage (Triggering unit), dealing 500 damage of attack type Spells and damage type Normal