hi...how can i do this trigger works perfect...I means, i just want to hitting damage when ChaosMeteor coming down...
- Event - Unit - Unit Starts an effect of ability
- Condition - Ability being cast equal to Fire Spell - 1
- Action - Unit Group - Pick every unit in (Units within 500 of (Position of Triggering Unit)))and do (If (Picked unit)not equal to (Triggering unit))then do (Special Effect(Position of (target unit of ability being cast))else do (Unit - cause(Triggering unit) to damage(Picked unit) dealing 350 damage of attack type Spell and attack damage Normal