• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Can anyone see what is wrong?

Status
Not open for further replies.
Do any of you see what is wrong here? Might be my lack of sleep.

JASS:
Arcane explosion lvl 3
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Arcane Explosion
        (Level of Arcane Explosion  for (Triggering unit)) Equal to 3
    Actions
        Special Effect - Create a special effect at (Position of (Triggering unit)) using Units\NightElf\Wisp\WispExplode.mdl
        Unit Group - Pick every unit in (Units within 500.00 of (Position of (Triggering unit)) matching (((Owner of (Picked unit)) Equal to Neutral Hostile) or ((Owner of (Picked unit)) Equal to Player 4 (Purple)))) and do (Actions)
            Loop - Actions
                Unit - Cause (Triggering unit) to damage (Picked unit), dealing 70.00 damage of attack type Spells and damage type Normal
        Sound - Play SpellStealMissile <gen> at 100.00% volume, attached to (Triggering unit)

It doesn't damage the units I want it to damage (it doesn't damage anyone as a matter of fact).

(also how do I insert triggers in a thread like I see everyone doing?)
 
Status
Not open for further replies.
Top