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New world editor scripts damage detection

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Jun 26, 2016
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  • Scripts can now detect when any unit is damaged
  • Scripts can now detect and modify the damage done before armor
  • Scripts can now detect and modify the attack type, damage type, and weapon type (Note, modifying these only works in the pre-armor event)
Does that mean I can use triggers(GUI) for damage instead of just basic values in object editor for abilities like shockeave,carrion swarm,etc?
 
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