- Joined
- Feb 4, 2017
- Messages
- 110
Yes, that's kind of an issue with the implementation of the change, but I'm afraid that making retroactive changes to map tags would require a tremendous amount of work. I suppose some kind of public announcement
could be made that, apart from stating what a Tweaked Melee is, would encourage people to update the tags of their maps which met Melee standards before (but not quite anymore).
It's probably the only thing one can do, since it's virtually impossible to find all the maps which should be changed from Melee to Tweaked. Nevertheless, that doesn't mean that the change shouldn't be implemented. Take Magic: The Gathering new rule implementations (kind of a specific example, I know, but I think it works well here), for example: For years, spells in MTG that dealt damage could target creatures and players, since these two targets were the only ones that could be affected by the damage dealt. However, at a certain point in time Planeswalker cards were added and they were also affected by damage. Therefore, creators of MTG decided to update the rules with a statement that any spell that deals damage to a player could also deal damage to a planeswalker. This way, people would recognize how to deal with Planeswalkers without the need of having every single card reprinted.
Same goes for the maps in Hive - after learning about what Tweaked is, users will be able to distinguish between Melee and Tweaked Melee. The tag change for older maps isn't necessary, though the tags in the maps to come will be a useful piece of information, which, in fact, is the whole point of creating a Tweaked map type - giving users more information on whether the map they're looking at is what they're after.
could be made that, apart from stating what a Tweaked Melee is, would encourage people to update the tags of their maps which met Melee standards before (but not quite anymore).
It's probably the only thing one can do, since it's virtually impossible to find all the maps which should be changed from Melee to Tweaked. Nevertheless, that doesn't mean that the change shouldn't be implemented. Take Magic: The Gathering new rule implementations (kind of a specific example, I know, but I think it works well here), for example: For years, spells in MTG that dealt damage could target creatures and players, since these two targets were the only ones that could be affected by the damage dealt. However, at a certain point in time Planeswalker cards were added and they were also affected by damage. Therefore, creators of MTG decided to update the rules with a statement that any spell that deals damage to a player could also deal damage to a planeswalker. This way, people would recognize how to deal with Planeswalkers without the need of having every single card reprinted.
Same goes for the maps in Hive - after learning about what Tweaked is, users will be able to distinguish between Melee and Tweaked Melee. The tag change for older maps isn't necessary, though the tags in the maps to come will be a useful piece of information, which, in fact, is the whole point of creating a Tweaked map type - giving users more information on whether the map they're looking at is what they're after.