- Joined
- May 31, 2009
- Messages
- 439
Is that a trigger name? If I find I'll disable it, but I don't think I saw it. I'm not on the map right now so I can't give you precisely which level is what. I'll answer you later tonight.
I'm not sure if this has/ or has not been brought up. But i played as a druid, and i finally got wolf form spell, so i used it to test it out, No physical change, and no button to change back to caster, I also lost all my spells for a increase in my damage that's it. So yeah just helping out, apart from that it seems good, although i did get a dagger which said assassins only and could still get the attribute bonus from it.
I cant register on the other web forum, for some reasons the time it takes for me to get to the page is extremely lengthly. I will be needing a private thread/forum only viewable to those related to the development of the map as I try to implement the Save/Load.
And is there a complete changelog so that I can reference to if some error occurs.
What about hp / manabar?
Did you do it?
Hey you could add pets for all heroes. Like in level 20 or something u get your pet in level 1 and can level it up. I know it will take VERY LONG time but it would be fun. I can help. (not JASS)
Could anybody tell me if the quest MB works well?
Naitsirk, we need to start the new heroes. We're going to have to start on them some time soon anyways. I believe there is Ranger, Warrior, Priest, Berserker, Guardian and Gnome to take care of. I think OMG wants to take care of Gnome, so you can choose any of the other ones.
Good luck!
hmm.. i thought of a new system too... when a player levels a dialog comes up, and when a button is clicked then the Spell is added to the hero![]()
Lol we allready discussed that.. The player can choose attributes and not spells
Also im going to do the spell ideas for the gnome hero now.
You can't make a good RPG without using things that were used by someone else before, I think.![]()
Turret The dwarf set up a small turret that will fire on all nearby enemy units. The turret is unable to move and cant be controlled by its owner. It will take all the agro from other friendly units and when it is destroyed it will deal damage to enemies in range. |
Dwarven Tank The dwarf constructs a tank and jumps into it. When the dwarf is in tank form it will have slightly more hitpoints and armor. Its damage will be calculated on its strength and it will not be able to choose its targets. After 25 seconds in tank form the tank will be destroyed and the dwarf will jump out of it again. |
Turret
The dwarf set up a small turret that will fire on all nearby enemy units. The turret is unable to move and cant be controlled by its owner. It will take all the agro from other friendly units and when it is destroyed it will deal damage to enemies in range.
Dwarven Tank
The dwarf constructs a tank and jumps into it. When the dwarf is in tank form it will have slightly more hitpoints and armor. Its damage will be calculated on its strength and it will not be able to choose its targets. After 25 seconds in tank form the tank will be destroyed and the dwarf will jump out of it again.
.. and more dwarf spells is coming.
Feel free to comment them about how to improve or what you dislike.
it's gnome-.- And your supposed to be our leader....
Its dwarf!If you dont believe me check the first post.
True, im the leader, but that doesnt mean i do everything perfect.
Feedback is always good.
well... 2 things...
1: You changed the name of gnome u basterd!
2: I think the spells are OK, just abit... boring maybe,...
Now 270898, I just want to make sure I'm doing the right thing right now...now that you gave me the whole Save/load system, can I disable the "codegen" folder?
Alright perfect, thank you, All you'll need to do is send me the map (after I've sent it to you of course) with the system. (Try to send me the full system if possible)
I will take care of the quest. And 270989, once I sent you the new map, all you need to do is to delete w/e you have to, and we will work from there.
You don't have to be.I am not a qualified teacher![]()
You don't have to be.
I already know about Globals, functions, privates, constants, libraries, and scopes. I'm not getting the return feature of JASS though.
private function Damage takes integer level returns real
return level*150//this is just an example:P
endfunction
function condition takes nothing returns boolean
return GetSpellAbilityId() == 'A000'//the things inside the ' ' are the Ability's Raw Code just so you know
endfunction
call UnitDamageTarget(caster, target, Damage(level), true, false, ATTACK_TYPE_MAGIC, DAMAGE_TYPE_NORMAL, null)//The Code i made had 3 variables in it , caster(unit), target(unit), and level(integer).
//the level variable is a code called GetUnitAbilityLevel(caster, 'A000')
// and the Damage was a Callback of the Function Damage.
Lol please stay to the topic.
Btw, there will be a new version very soon.