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Daemonic Sword ORPG

Submitted by AriesX_420
This bundle is marked as approved. It works and satisfies the submission rules.
Host map Arrange game
Welcome to the Daemonic Sword ORPG!

Play up to 28 different Heroes all with custom skins/models and abilities. Cross between the Light and Darkness within yourself completing an epic Storyline for each alliance. Get stronger gaining skills such as Speechcraft and Thievery enabling you to pickpocket, persuade and lockpick objects with custom systems. Forge your own armor and weapons and enchant them while you battle across an endless world. Purchase your own home and store endless treasures of the world by upgrading it, or join a Guild and work your way up through its ranks.

This isn't a Map. It isn't a Game. It's a World.

Visit:
www.DaemonicSwordorpg.com
for Forum, Surveys, FAQs, walkthroughs, Items, and much more!

USER SUMMITTED SCREENSHOTS:
daemonicsword.freeforums.org • View forum - Daemonic Sword Screenshots
Daemonic sword ORPG Wiki

How to Play


-Select your Hero with your mouse and choose [New] or [Load] options.
There is a Tutorial for New players to learn how to play.
You can always -repick if you wish to select another hero.





Game Contents


Daemonic Sword ORPG:
-28 Unique Heroes with Custom Skins/Models Abilities, Skills, and classes.
-Custom Levelable Saveable Skills Including: Thievery, Fishing, Forging, Speechcraft, and Hunting.
-Purchase your very own House and upgrade it saving hundreds of things.
-Over 1000 Items to Forge, Fuse, enchant, purchase and earn.
-12 Classes of Items with over 10 different Types of Items
(Head,Right,Left,Feet,Hands,Chest,Shield,Exquisite,Sets,misc)
-Enchant your Items and add magic into your Items
-Item Set's included (Fusions of 6 Set Piece Items)
-save/-load in both Single/Multiplayer
-Default Save also Included and properly working
-Stat Based Damage on Spells and Items
-Max Hero level of 400
-Evolve all Heroes at lvl 400 and play as a Custom Hive Model based upon a Hero.
-Choose between two Alliances at any point in the game. (Evil or Good)
-Two Main Quests, each conflicting with the Opposing Side with epic Dialog
-Tons of Mini Games Including Arena, and Zombie Survival, Chicken Chaser, Hero Battle
-PvP Including Arena PvP, and Tournaments!
-Fight in Tournaments of any size and level.
-Set up Bank Vaults and Save additional 12 Extra items with Charges
-Backpacks can carry extra items
-Backpack Abilities make using Potions and locating Objectives Easy
-More then 6 Towns and Cities with enter-able buildings.
-Dialog and communicate with every character you see that can speak.
-Specific Ultimate Items for each character
-Epic Custom Skins, Terrain, Spells, and lots more!
-Over Hundreds of Hours of Gameplay!
-Tons of Guilds, Side Quests, Mini Games, and Adventures
-8 Major Temple/Dungeons included in map with Customized Boss Fights and Epic Prizes


Credits

Credit:

Creator

Name: Shea Easterbrook
BNet: Daemonic
Hive: AriesX_420


Modeller Credits:

Icon Credits:
Apothercree (Submitted Hero Icon Portraits)

HERO CUSTOM MODELS:

FireMage - (Life Sage) - Kitabatake
Blood Elf Champion - (Raegnarok Norm) - Frankster
Ice Wings - (Raegnarok Meta) - By Suselishe
Bloodelf Phoenix Guard - (Assassin) -Frankster
InquisitorMalendis - (Reaper) - Sellenisko
Obsidian Overlord - (Emperor of Darkness) - Ampharos_222
Li0neSS Arch Angel Seraphim Mistress - (Dragon Princess) - General Frank
Hyperion - (Pure Vampire) - General Frank
Sylvanas Windrunner Banshee Queen Sellenisko - (Sentinel) Sellenisko
Alexstrazsa - (Phoenix of Gaia)- 67chrome, Sellenisko
Angel - (Defender of Realms) - expresso (Tranquil)
Angel - (Angel of Light) -Xazuki
Prime Matron - (Shadow Blade)-By dickxunder
Soul Devourer - (Undead) - Grendel
Hellscream - (Demon Slayer) - Sephiex
HeroBloodelvenPaladin - (Mystic Angel) - Frankster
The Lich King - (Daemon(Evil) - l0w_kwaliti
Deathwing - Kwaliti


OTHER MODELS
Advanced Rod, Fishing Hat - MeteORA
Chest04 - Chriz
Anvil - Carrington2k
LightningArrow -JesusHipster
BearRug_DDK - darkdeathknight
Belted Cape - Sunchips
Blueholy Wings - UgoUgo
Light Feather - Dan van Ohllus
Frost Wyrm Shield_Left - Markos3520
Gold Bar - communist_orc
Horde Fire Bow by Forgotten_Warlord - Forgotten_Warlord
MasterSwordPedestal - Zerox
SilverOre - Ergius
Improved White Shield - Astaroth Zion
King -Tranquil
Nathrezim Doombringer - Ampharos_222
GungnirV2 - NeuroHunter
MaulofHavoc, Great_Axe, Thebandit's_Shield, All custom trees - eubz
Snowpine - By Gottfrei
Troll Hunting Bow - MaTiJa97
Nostradamus - KayS
Diablo - Dan van Ohllus
BloodlotusRG - Kitabatake
Arch Angel - Elenai
Tormentor - Ampharos_222
Bladed Edge, Dragon BattleAxe, Ogre Axe, Searing Blade, Portrait Items, Skill Buckler, SmolderDragon Sword. Spirit Shield - Lord_T
Orbs Fire, Lightning, Water, Poison, Light, Darkness, Potions Green/Blue, Purple Vial, Lord
Blood Elf Magestaff, Crate - Debode
BloodyAxe_ByEpsilon - Epsilon
Elven Boots, Boots of Speed, Slippers of Agility, Staff, Gloves of Speed, Javelin, Ice Shard - Matarael
Cold Steel Kukri, Destroyer FaceGuard, Rotten Staff, Longsword of Marr - Usedwell
RPG SET #1 (Round Shields, crystal Sword) - N00byStance
Copper Bow, Metal Bow, FootmanArmorV2, - Kitabatake
Crusader Sword - ikillforeyou
Deldrimor Mace - Goolygot
Crystal Shield, Double Plated Shield, Golden Shield, Iron Shield, Rusier Wooden Buckler, Steel Shield, Demon Satyr, Skeleton Firemage, Skeleton Fire Warior Mage - HappyTauren
Dead Dragon Helmet - Champara Bros
Teamcolored Key - Kitabatake
ArcaneRuneHammerV2 - RaidonGod
Assassins weapon - Goolygot
Deldrimor Mace - Goolygot
Doomstaff, Doomsting - Boneknight
Dragonscale_Blade , Hammer of Naaru, Wooden Bow, Rune Dagger, Shadowmourne, Shield of FW, ShadowDragon, Land Dragon - Forgotten_Warlord
Dragonslayer - Boneknight
Lion Sword, Armageddon - KayS
Faceguard of the Hawk - debode
Gem - Dan van Ohllus
Grand Blade - Tonberry
Guard_Shield - paladinjst
InfernalDestroyer, Megaton Hammer - Sunchips
Mithril Sword - Revilo
MithrilHammer - MistAssass
LethalBow - Gottfrei
Khaz'amul - Boneknight
King's Crown - Tranquil
Pickaxe - Fan
Scythe of Doom - D4RK_G4ND4LF
Spartan Helmet - Tr!KzZ
The Hellbringer - Teaspoon
Thori'dal, the Stars' Fury by chilla_killa - chilla_killa
HumanGuardHelmVersion – paladinjst
Ancient Wall 03 - By Kitabatake
Angel - By Dionesiist
ArcaneRocket_Projectile -By sPy
ArcaneStaff - By War_Golum
Attack Aura - By s4nji
Balverines - By Dan van Ohllus
Banisher, Borreal Hound – By Grendel
Blackcloudof Fog - JetFangInferno
BlightwalkerAura - By War_Golum
BloodBatMissile - By judash137
Burrower - By Ampharos_222
Chaos Banner -By Pyramidhe@d
Cathedral - By eubz
Chaos Marauder Helmet, Coffin - by chilla_killa
Castle Wall -By Tranquil
Crusader Helm - By ikillforeyou
Decay Staff - Epimetheus
DemonHunter – By KayS
Demon Knight by DevineArmy - By Devine
DemonObelisk , DemonPillar- By Amigurumi
Demon Tower - By HappyTauren
Heal Aura - By Lordan12
Doomstaff - By Boneknight
Dragonspawns - By Sellenisko
DruidStaff - By Truth Troll UA
Dune_Crawler - By Ampharos_222
Elven Swordsman - ?
Enchanted_Arrow -By sPy
EvilMissileofShadowyDOOM - By shamanyouranus
Horned Helm - ?
Rock Slam/ Falling Light - By judash137
FelHoundRider - Frankster
SunfireMissile - By pWn3d
Flame Thrower - By Champara Bros
Forgotten_Warlords Greathelm - By Forgotten_Warlord
Fountain statue - By Hexus
Frozen Orb - By Daelin
GhostAura - By Mainy
Glaciar Aura - By Daelin
Grassie - By HappyTauren
Great Lightning - By Tranquil
Grudge Aura - JetFangInferno
Healing Surge - By RetroSexual
Hell Fire - By Champara Bros
Warrior (Demon Slayer) - Made by Sephiex
Demon Arch-Duke - By Dionesiist
Hellspawn Annihilator - By Ampharos_222
Fel Orc Outrider - By Deolrin
Holy Awakening - JetFangInferno
Holy Breath - JetFangInferno
HolyLionMissile - By ratamahatta
Holymagic_Projectile - By sPy
HouseVar01 - By Amigurumi
Frost Aura - By s4nji
Infernal_Mask, MyrmidonHelmet -By -Peper-
Living Statue - By WhiteDeath
Lightning Bolt - By Champara Bros
LightningStrikeLarge - By Callahan
Lost Memory - By Suselishe
MagicLightning_Aura - By sPy
Mastermind Daggers - By Ampharos_222
Mindstaff - By Thrikodius
MineWall - Emergenzy
Halo -By RetroSexual
Outland Brazier -By shamanyouranus
PandaGlaiveMissile - By RetroSexual
Pillar (Diablo3) - By Pinachet
piratehat01 - By Chriz.
Quiver_Item - By eubz
Ring of Protection - republicola
Royal Arrow - By Champara Bros
Ruin Head - Buster
Coral Tree - By waveseeker
RuneBoltMissile - Red Baron
RunningFlame_Aura - By sPy
Scared Skull - By RetroSexual
Sea Aura - JetFangInferno
Serpent Lord's Gaze - By Usedwell
Crown Shield by Sunchips - By Sunchips
Naga_Shield - By eubz
Shiva's Wings - By JetFangInferno
TornadoElemental - Callahan
Spiders Victim - By Teaspoon
Spiral Aura - JetFangInferno
SpiritArrow – ByEpsilon
Spell Projectiles, VenomousAura, WateryAura, HolyBlast, Holy Missle, Strengthen, Aura - By sPy
Staff of Negation - By Thrikodius
Staff of Silence - By Thrikodius
Starfall Missile, Flameshot Aura, Mist Aura - By Pyritie
Undead Aura - By s4nji
Voodoo Mask - by Forgotten_Warlord
Doomshooter - By Boneknight
WingsoftheNightmare - By Usedwell
Wooden Log Wall - By xorkatoss



If you have any questions about the map please refer to the forum on my website.
This is a huge map and I appreciate all your comments and suggestions. If you have any ideas on how to make it better please let me know. I fix everything everyone has ever had a problem with, and hope to make everyone happy and enjoy playing this game.

Keywords:
Daemonic, Sword. ORPG, Map, Huge, Quest, Shea, Easterbrook, AriesX_420, Coop, Fun, Long, Adventure, RPG, Good, Evil, Hiveworkshop, Hero, Villian, Role
Contents

Daemonic Sword ORPG 6.50a (Map)

Reviews
Moderator
[img][c]Orcnet[c]22:54, 9th May 2013 Moderation renew Daemonic Sword ORPG (Version 5.37) Rate[c]Score[c]Percent[c]Letter [r][img][img][img][img][img][c]5/5[c]91-100[c]A Rate[c]Score[c]Percent[c]Letter...
  1. ShogunFromBrazil

    ShogunFromBrazil

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    WARNIGN!!! THE MOST DISAPPOINTING ITEM!!!!
    VISOR OF THE ONE
    This thing requires 345 level, Diablo's and Almighty's essenses, both EMQ and GMQ final items - Love Tears (which gives +6000 to ALL stats and other bonuses) and Orb of Evil (+4000 ALL stats) but the f*cking combination of this items - the Visor of the One itself - gives stupid +1500 str +2500 agi +smth int - my question is - WTF?!?!? The lower limit of stat bonus for combination of the items should be at least the highest bonus from requirements (at least 6000 in such case). I mean - Visor gives no unique abilities to override such reduce in stats and its +150K hp... so to say - not saved the day for sure!
    Please, tell me if it is a mistake in 5.54! Because I have to finish both EMQ and GMQ ones more to obtain tears and orb!

    but ANYWAY this map totally deserves 5/5! Dunno why it receives only 3 from moderators!
     
  2. Dr Super Good

    Dr Super Good

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    If I recall, the map used standard WC3 inventory. As such the combined stat value of an item should only be slightly higher than the best of its components since you have just got an item that takes 1 slot instead of how ever many slots the components required. You can then put other higher items in the other freed slots for more stats in total.
     
  3. ShogunFromBrazil

    ShogunFromBrazil

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    Are you seriously think that lvl 345 item gives 4 times less stat bonus than its component of 310 lvl?
    I mean it is said that Visor gives +7500 agi +6000 int and +8025 str
    daemonicsword.wikia.com/wiki/Visor_of_the_One
    But in current version it was soooo awfully nerfed - I supposed that it is a mistake - didn't it?
    Seriously, for example Cuirass of the One - level 350 item - gives +6000 stats and great abilities. It can't be even compared with current version of Visor of the One, which gives +1525 str +2500 agi and smth like +4000 int....
    It is just my opinion, maybe I am wrong, but " As such the combined stat value of an item should only be slightly higher than the best of its components since you have just got an item that takes 1 slot instead of how ever many slots the components required" this rule realyy doesn't work - again from +6000 str of component item we receive +1525 str from final item....
     
    Last edited: Jun 13, 2014
  4. Dr Super Good

    Dr Super Good

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    I am stating the logic, not the reality. This map is full of problems such as becoming permanently stuck in dungeons due to bad design and that stat inflation is so bad that it probably can define its own word for hyper inflation.
     
  5. ShogunFromBrazil

    ShogunFromBrazil

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    Sorry man, I thought that you've created this map))
     
  6. n1roto2

    n1roto2

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    What the heck you are Mr/Mrs Statesman ,Critic ,Realist . Whats wrong with you ..... Give me a logic , no problems , dungeons nice desing , stats regulary positive without inflation Orpg i want to play it .... and oh yeah not hacked cu'z i don't want to play alone.
    Thanks in advance
    That orpg is awesome the best i ever played.
    TKOK isn't even close to masterwork of Daemonic please ....
    Only map Which deserve to mentioned as a possible synonym is perhaps TBR
    Since these days rpgs been hacked immediately , this one deserve 6/5 beside from patches and active work on it. No doubts , for sure every Orpg and Rpg lover will like it and need to show some respect on these guys , who make it and keep move on and on and on and on .... hmm you need WIKIpedia for that orpg , didn't you !? Found struggle .... go back to 1-10 dmg short repeatable dungeons orpgs 1 - 4 "power level" ... what !?
    We all know , there is no perfect Orpg out there .You need HUGE team ...
    No offence , no defence the facts ...
    Lets try to have fun with at least last "well organized" regularly patched , fans half created (oh that's new even today) map.

    I am sorry , but my native language is Dutch .
     
    Last edited: Jul 6, 2014
  7. Dr Super Good

    Dr Super Good

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    I do not think anything is wrong with me. My health seems pretty fine at the moment.

    This does not make much sense. I think you may have misunderstood what I said. The RPG suffers from statistical hyper-inflation, this is when stats grow exponentially at such a rate that you can quite literally one shot characters a couple of levels below you. Although it does emphasise progression, it totally wrecks game balance and results in pretty stupidly large numbers which the game struggles to even display correctly.

    Game balance is wrecked because even the slightest disparity in strength is magnified several fold resulting in some things being totally useless compared with others. This is especially noticeable with non-ultimate abilities (well was, maybe they fixed this over the last few years). Only your ultimate scaled with your stats, meaning that unless the ability was a passive or had a non-scaling effect (divine shield, stuns, passive abilities, etc) it became totally and utterly useless at high levels since even using it wasted a few attacks which each did a lot more damage. Even ultimates struggled to be useful damage wise as end game had so many attack damage modifiers stacking that a flat "x * attribute" damage was nowhere near as effective as hitting for several billion damage even with armor.

    TKoK has a lot more design behind it. I do admit that it lacks some of the fun factors Daemonic has such as casual PvP, lots of hidden secrets and a quite a lot of hero choices but here are just a few ways TKoK is superior.
    1. End game does not result in absolutely stupidly large values of everything. You can still bulldoze over all low level stuff just as efficiently without the need to have 77 trillion damage.
    2. Team work is required to get anywhere in TKoK. In Daemonic you can just out inflate everything with the most rigged items destroying any idea of difficulty or skill.
    3. Everything in TKoK feels polished. You do not find yourself becoming trapped inside a dungeon because a door closed on your face or find yourself facing 3 of the same boss at once due to some reset error.

    I have no clue what you are trying to say. As far as I am aware mentioning any WC3 map in Wikipedia would violate its Terms of Use unless the project is made by a real life organization.
     
  8. Kamakase

    Kamakase

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    Awesome map what much else are you planning to do with it? this is become such a good orpg the good idea's keep flowing in. :)
    also when you level up your profession can it display its level instead of saying *profession * level up.
     
  9. igorkji

    igorkji

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    who wants to play together in gameranger? nick FromEarth
     
    Last edited: Aug 3, 2014
  10. man2ok

    man2ok

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    The code is not working anymore?? try few time.. still nothing happen even the message said decoding is successful..
     
  11. neven1

    neven1

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    5.56?Where are you getting this updates?On the main website they didn't released any new map since 5.54.And if this they have some new website or this is your doing,then where is the change log?
     
    Last edited: Nov 24, 2014
  12. mystic_prophet

    mystic_prophet

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  13. neven1

    neven1

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  14. EternaLife

    EternaLife

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    Why do you use save codes instead of the standard save in Warcraft 3?
    Because of the save codes, whenever we load our saved games, we have to
    do the quests all over again, and who has time for that??
    Instead of wasting time updating maps all the time, why not create new maps?
    Because most of the people have already played the original version,
    and so will most likely not bother to play any new versions.
     
  15. leo leo vip

    leo leo vip

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    I saw that the change log in ver 5.54 included :"Skill point will not be lost between leveling up". I have tested and it doesn't work.
     
  16. Dr Super Good

    Dr Super Good

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    Because the standard save in WC3 is pretty much classed as a "broken" feature. A lot of game state information is lost (the game is not deterministic between continue and after load) and many trigger systems will break without explicit handling (array 8191, periodic timers etc). As such the load codes are about the only way saving can be done.

    That is the map maker's own stupid map design problem. I did try to tell him years ago to allow people to vote where to re-start. It is impossible to complete all quests in a single session (unless you are a lifeless loser who still plays WC3 for 8-16 hour sessions). He does not even allow you to skip the annoying cut scenes making everything twice as long as it should be (maybe that was fixed?).

    Updating a map takes far less time than making a new map. Frankly the way WC3 is at the moment it is not worth while making any more maps for it since the player base is now so small you are lucky if existing maps still get played. Any new map would have to be in a game like StarCraft II with a larger player base.

    Actually I gave up playing it when the author decided to ignore my feedback and I realised what a waste of time the map was. Playing Diablo III is far more rewarding per unit time and that is a standalone game and not some random map.
     
  17. -SmaSHeR-

    -SmaSHeR-

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    you can actually skip cutscenes if you have special items
    Good Main Quest:Kingdoms set/Love's tears
    Evil Main Quest:forgotten's set/orb of evil
     
  18. Dr Super Good

    Dr Super Good

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    That must be a new feature from more recent versions. Still seems kind of silly that you cannot vote to progress to previous points once you reach them.
     
  19. mehrdad2015

    mehrdad2015

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    hi guys.
    where can i find Bank Fortress in v 5.47 map ?
     
  20. danielwalk

    danielwalk

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    Uh is the good quest over when i found the crown of kings?