Edit: Actually displaying crit dmg isn't that important, i can just display Critical Hit! or something. But how exactly do i create a crit strike via triggers? If i do this: Unit - Cause Attacker to damage Attacked, dealing ((Damage taken) x 2.00) damage of attack type Normal and damage type Normal
then it will do normal damage + the normal dmg x 2
No it doesn't... He's making a critical strike trigger, not a modification of the critical strike ability.
And you pretty much do need a damage detection system for this.
just make new ability name it whatever u wonna crypling strike or whatever u wonna and make triger that when ability is used create dummy unit to cast slow to the targeted unit , that's the way maked on all maps
Its in jass and i don't know any jass.
Just make the trigger in GUI, and them convert it to text after complete, adding the damage event...Its in jass and i don't know any jass.
Just make the trigger in GUI, and them convert it to text after complete, adding the damage event...
Or learn jass, its not really difficult. I swear