- Joined
- Aug 1, 2013
- Messages
- 4,658
Now I am done with it!
I have a few models that crash every single map that exist... as long as the models are used.
I attached a zip with a simple model and texture that I would like to use in my map.
However, when I set the model of any object to that rock, the editor crashes before I can press enter.
Can someone find out how the hell this is possible and how to solve it?
(It happens on more models.)
EDIT:
It doesn't happen when the texture is missing.
EDIT:
It doesn't happen when a different textures is used.
EDIT:
The texture used in this model is corrupted... in some weird way.
I added a second .zip ("Corrupted and Uncorrupted") where both the corrupted and uncorrupted textures are in.
There is not even a single difference between them as far as I see.
I have a few models that crash every single map that exist... as long as the models are used.
I attached a zip with a simple model and texture that I would like to use in my map.
However, when I set the model of any object to that rock, the editor crashes before I can press enter.
Can someone find out how the hell this is possible and how to solve it?
(It happens on more models.)
EDIT:
It doesn't happen when the texture is missing.
EDIT:
It doesn't happen when a different textures is used.
EDIT:
The texture used in this model is corrupted... in some weird way.
I added a second .zip ("Corrupted and Uncorrupted") where both the corrupted and uncorrupted textures are in.
There is not even a single difference between them as far as I see.
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