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Preventing the importing of corrupted models

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Mar 29, 2008
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I know I have found an answer to this question somewhere on this site, but I can't find it again. So I'll ask the question here:

It has happened sometimes for me that a map get corrupted when I have imported new models. Now I plan on doing a campaign, which will use some custom models. What should I do to prevent that my map get corrupt and ruined? or is there no risk, was it just bad luck for me when I imported those other models?
 
-Don't use WEU for anything other than terrain tiles
-Everytime you want to import anything make a backup copy of your map before you do it, test it right after import before doing anythign further.
 
models never corrupt my maps before, but before u use them in your map use the model viewer to open them, make sure they work and make sure they are in the correct path
 
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