• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

2.0 and corrupt imported data?

Level 3
Joined
Feb 10, 2020
Messages
14
Not sure if it's related to 2.0, but multiple Reforged models I've downloaded seems to crash the editor when I open my map. Switching to SD in preferences allows me to open up my map; deleting some of the imported models seems to fix the issue, allowing me to open it back up in HD.

Anyone else having issues with imported Reforged models that have once worked fine now being corrupt?

There's no comments on the models I've imported saying that they don't work so I'm assuming it's an issue with the 2.0 update.
 
Level 2
Joined
Dec 3, 2024
Messages
2
Not sure if it's related to 2.0, but multiple Reforged models I've downloaded seems to crash the editor when I open my map. Switching to SD in preferences allows me to open up my map; deleting some of the imported models seems to fix the issue, allowing me to open it back up in HD.

Anyone else having issues with imported Reforged models that have once worked fine now being corrupt?

There's no comments on the models I've imported saying that they don't work so I'm assuming it's an issue with the 2.0 update.

The same thing happens to me, I realized that the error occurs when you put the texture paths in .dds format.

When you import them for the first time they work, you can even test the map, but when you close the editor and want to reopen your map it immediately crashes.
 
Top