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2.0 and corrupt imported data?

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Feb 10, 2020
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Not sure if it's related to 2.0, but multiple Reforged models I've downloaded seems to crash the editor when I open my map. Switching to SD in preferences allows me to open up my map; deleting some of the imported models seems to fix the issue, allowing me to open it back up in HD.

Anyone else having issues with imported Reforged models that have once worked fine now being corrupt?

There's no comments on the models I've imported saying that they don't work so I'm assuming it's an issue with the 2.0 update.
 
Not sure if it's related to 2.0, but multiple Reforged models I've downloaded seems to crash the editor when I open my map. Switching to SD in preferences allows me to open up my map; deleting some of the imported models seems to fix the issue, allowing me to open it back up in HD.

Anyone else having issues with imported Reforged models that have once worked fine now being corrupt?

There's no comments on the models I've imported saying that they don't work so I'm assuming it's an issue with the 2.0 update.

The same thing happens to me, I realized that the error occurs when you put the texture paths in .dds format.

When you import them for the first time they work, you can even test the map, but when you close the editor and want to reopen your map it immediately crashes.
 
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