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[Crash] Delete imported texture from faulty map

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Level 14
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Jul 27, 2007
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793
Hi there!

Is there a way to delete a corrupt texture from a faulty map? I was playing around, making a melee map with custom-made textures, and I managed to import a corrupted texture. Sadly, I did not make a back-up, and I cannot open the map in WorldEdit.

I guess I'll need an MPQ editor, but I've only used Magos' built-in MPQ browser until now.

+rep for those who help! :)


Also, uploading the map. The corrupt texture is the Dalaran Ruins Square Bricks.
 

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