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[Crash] Map crash, delete/overwrite imported file with MPQ, possible?

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Sep 14, 2009
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Hi. So my map crashed, and after investigating it's becuase of an edited "Textures\UndergroundNatural.blp" file, which I modified the alpha texture and when placing the doodad the map crashes.

So I wonder is there any way to delete the imported texture/or overwrite the imported file with some kind of external tool? I tried using MPQMaster and MPQEditor but the file is still inside the map when I open test-maps.

Thanks in advance. And no, I can't send the map file.
I attached the corrupt texture file.

/Fasolace

EDIT: Fixed... I just had to run the MPQ programs as administrator and the file became deleteable.
Sorry for creating the thread. But perhaps someone with similar problem might find my solution helpful.
 

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